github.com/turbot/steampipe@v1.7.0-rc.0.0.20240517123944-7cef272d4458/ui/dashboard/src/components/dashboards/check/common/node/ControlRunningNode.ts (about) 1 import { 2 CheckNodeStatus, 3 CheckNodeType, 4 CheckSummary, 5 CheckNode, 6 CheckResult, 7 CheckSeveritySummary, 8 } from "../index"; 9 10 class ControlRunningNode implements CheckNode { 11 private readonly _result: CheckResult; 12 13 constructor(result: CheckResult) { 14 this._result = result; 15 } 16 17 get sort(): string { 18 return this.title; 19 } 20 21 get name(): string { 22 return this._result.control.name; 23 } 24 25 get title(): string { 26 return this._result.control.title || this.name; 27 } 28 29 get type(): CheckNodeType { 30 return "running"; 31 } 32 33 get summary(): CheckSummary { 34 return { 35 alarm: 0, 36 ok: 0, 37 info: 0, 38 skip: 0, 39 error: 0, 40 }; 41 } 42 43 get severity_summary(): CheckSeveritySummary { 44 // Bubble up the node's severity - always zero though as we have no results 45 const summary = {}; 46 if (this._result.control.severity) { 47 summary[this._result.control.severity] = 0; 48 } 49 return summary; 50 } 51 52 get status(): CheckNodeStatus { 53 // This will bubble up through the hierarchy and put all ancestral nodes in a running state 54 return "running"; 55 } 56 } 57 58 export default ControlRunningNode;