github.com/turingchain2020/turingchain@v1.1.21/common/db/table/proto/game.pb.go (about)

     1  // Code generated by protoc-gen-go. DO NOT EDIT.
     2  // source: game.proto
     3  
     4  package proto
     5  
     6  import (
     7  	fmt "fmt"
     8  
     9  	proto "github.com/golang/protobuf/proto"
    10  
    11  	math "math"
    12  )
    13  
    14  // Reference imports to suppress errors if they are not otherwise used.
    15  var _ = proto.Marshal
    16  var _ = fmt.Errorf
    17  var _ = math.Inf
    18  
    19  // This is a compile-time assertion to ensure that this generated file
    20  // is compatible with the proto package it is being compiled against.
    21  // A compilation error at this line likely means your copy of the
    22  // proto package needs to be updated.
    23  const _ = proto.ProtoPackageIsVersion2 // please upgrade the proto package
    24  
    25  type Game struct {
    26  	GameID               string   `protobuf:"bytes,1,opt,name=gameID,proto3" json:"gameID,omitempty"`
    27  	Status               int64    `protobuf:"varint,2,opt,name=status,proto3" json:"status,omitempty"`
    28  	XXX_NoUnkeyedLiteral struct{} `json:"-"`
    29  	XXX_unrecognized     []byte   `json:"-"`
    30  	XXX_sizecache        int32    `json:"-"`
    31  }
    32  
    33  func (m *Game) Reset()         { *m = Game{} }
    34  func (m *Game) String() string { return proto.CompactTextString(m) }
    35  func (*Game) ProtoMessage()    {}
    36  func (*Game) Descriptor() ([]byte, []int) {
    37  	return fileDescriptor_game_c30dd93766b91ef0, []int{0}
    38  }
    39  func (m *Game) XXX_Unmarshal(b []byte) error {
    40  	return xxx_messageInfo_Game.Unmarshal(m, b)
    41  }
    42  func (m *Game) XXX_Marshal(b []byte, deterministic bool) ([]byte, error) {
    43  	return xxx_messageInfo_Game.Marshal(b, m, deterministic)
    44  }
    45  func (dst *Game) XXX_Merge(src proto.Message) {
    46  	xxx_messageInfo_Game.Merge(dst, src)
    47  }
    48  func (m *Game) XXX_Size() int {
    49  	return xxx_messageInfo_Game.Size(m)
    50  }
    51  func (m *Game) XXX_DiscardUnknown() {
    52  	xxx_messageInfo_Game.DiscardUnknown(m)
    53  }
    54  
    55  var xxx_messageInfo_Game proto.InternalMessageInfo
    56  
    57  func (m *Game) GetGameID() string {
    58  	if m != nil {
    59  		return m.GameID
    60  	}
    61  	return ""
    62  }
    63  
    64  func (m *Game) GetStatus() int64 {
    65  	if m != nil {
    66  		return m.Status
    67  	}
    68  	return 0
    69  }
    70  
    71  type GameAddr struct {
    72  	Txhash               string   `protobuf:"bytes,1,opt,name=txhash,proto3" json:"txhash,omitempty"`
    73  	GameID               string   `protobuf:"bytes,2,opt,name=gameID,proto3" json:"gameID,omitempty"`
    74  	Addr                 string   `protobuf:"bytes,3,opt,name=addr,proto3" json:"addr,omitempty"`
    75  	XXX_NoUnkeyedLiteral struct{} `json:"-"`
    76  	XXX_unrecognized     []byte   `json:"-"`
    77  	XXX_sizecache        int32    `json:"-"`
    78  }
    79  
    80  func (m *GameAddr) Reset()         { *m = GameAddr{} }
    81  func (m *GameAddr) String() string { return proto.CompactTextString(m) }
    82  func (*GameAddr) ProtoMessage()    {}
    83  func (*GameAddr) Descriptor() ([]byte, []int) {
    84  	return fileDescriptor_game_c30dd93766b91ef0, []int{1}
    85  }
    86  func (m *GameAddr) XXX_Unmarshal(b []byte) error {
    87  	return xxx_messageInfo_GameAddr.Unmarshal(m, b)
    88  }
    89  func (m *GameAddr) XXX_Marshal(b []byte, deterministic bool) ([]byte, error) {
    90  	return xxx_messageInfo_GameAddr.Marshal(b, m, deterministic)
    91  }
    92  func (dst *GameAddr) XXX_Merge(src proto.Message) {
    93  	xxx_messageInfo_GameAddr.Merge(dst, src)
    94  }
    95  func (m *GameAddr) XXX_Size() int {
    96  	return xxx_messageInfo_GameAddr.Size(m)
    97  }
    98  func (m *GameAddr) XXX_DiscardUnknown() {
    99  	xxx_messageInfo_GameAddr.DiscardUnknown(m)
   100  }
   101  
   102  var xxx_messageInfo_GameAddr proto.InternalMessageInfo
   103  
   104  func (m *GameAddr) GetTxhash() string {
   105  	if m != nil {
   106  		return m.Txhash
   107  	}
   108  	return ""
   109  }
   110  
   111  func (m *GameAddr) GetGameID() string {
   112  	if m != nil {
   113  		return m.GameID
   114  	}
   115  	return ""
   116  }
   117  
   118  func (m *GameAddr) GetAddr() string {
   119  	if m != nil {
   120  		return m.Addr
   121  	}
   122  	return ""
   123  }
   124  
   125  func init() {
   126  	proto.RegisterType((*Game)(nil), "proto.Game")
   127  	proto.RegisterType((*GameAddr)(nil), "proto.GameAddr")
   128  }
   129  
   130  func init() { proto.RegisterFile("game.proto", fileDescriptor_game_c30dd93766b91ef0) }
   131  
   132  var fileDescriptor_game_c30dd93766b91ef0 = []byte{
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   143  }