github.com/twelsh-aw/go/src@v0.0.0-20230516233729-a56fe86a7c81/runtime/HACKING.md (about) 1 This is a living document and at times it will be out of date. It is 2 intended to articulate how programming in the Go runtime differs from 3 writing normal Go. It focuses on pervasive concepts rather than 4 details of particular interfaces. 5 6 Scheduler structures 7 ==================== 8 9 The scheduler manages three types of resources that pervade the 10 runtime: Gs, Ms, and Ps. It's important to understand these even if 11 you're not working on the scheduler. 12 13 Gs, Ms, Ps 14 ---------- 15 16 A "G" is simply a goroutine. It's represented by type `g`. When a 17 goroutine exits, its `g` object is returned to a pool of free `g`s and 18 can later be reused for some other goroutine. 19 20 An "M" is an OS thread that can be executing user Go code, runtime 21 code, a system call, or be idle. It's represented by type `m`. There 22 can be any number of Ms at a time since any number of threads may be 23 blocked in system calls. 24 25 Finally, a "P" represents the resources required to execute user Go 26 code, such as scheduler and memory allocator state. It's represented 27 by type `p`. There are exactly `GOMAXPROCS` Ps. A P can be thought of 28 like a CPU in the OS scheduler and the contents of the `p` type like 29 per-CPU state. This is a good place to put state that needs to be 30 sharded for efficiency, but doesn't need to be per-thread or 31 per-goroutine. 32 33 The scheduler's job is to match up a G (the code to execute), an M 34 (where to execute it), and a P (the rights and resources to execute 35 it). When an M stops executing user Go code, for example by entering a 36 system call, it returns its P to the idle P pool. In order to resume 37 executing user Go code, for example on return from a system call, it 38 must acquire a P from the idle pool. 39 40 All `g`, `m`, and `p` objects are heap allocated, but are never freed, 41 so their memory remains type stable. As a result, the runtime can 42 avoid write barriers in the depths of the scheduler. 43 44 `getg()` and `getg().m.curg` 45 ---------------------------- 46 47 To get the current user `g`, use `getg().m.curg`. 48 49 `getg()` alone returns the current `g`, but when executing on the 50 system or signal stacks, this will return the current M's "g0" or 51 "gsignal", respectively. This is usually not what you want. 52 53 To determine if you're running on the user stack or the system stack, 54 use `getg() == getg().m.curg`. 55 56 Stacks 57 ====== 58 59 Every non-dead G has a *user stack* associated with it, which is what 60 user Go code executes on. User stacks start small (e.g., 2K) and grow 61 or shrink dynamically. 62 63 Every M has a *system stack* associated with it (also known as the M's 64 "g0" stack because it's implemented as a stub G) and, on Unix 65 platforms, a *signal stack* (also known as the M's "gsignal" stack). 66 System and signal stacks cannot grow, but are large enough to execute 67 runtime and cgo code (8K in a pure Go binary; system-allocated in a 68 cgo binary). 69 70 Runtime code often temporarily switches to the system stack using 71 `systemstack`, `mcall`, or `asmcgocall` to perform tasks that must not 72 be preempted, that must not grow the user stack, or that switch user 73 goroutines. Code running on the system stack is implicitly 74 non-preemptible and the garbage collector does not scan system stacks. 75 While running on the system stack, the current user stack is not used 76 for execution. 77 78 nosplit functions 79 ----------------- 80 81 Most functions start with a prologue that inspects the stack pointer 82 and the current G's stack bound and calls `morestack` if the stack 83 needs to grow. 84 85 Functions can be marked `//go:nosplit` (or `NOSPLIT` in assembly) to 86 indicate that they should not get this prologue. This has several 87 uses: 88 89 - Functions that must run on the user stack, but must not call into 90 stack growth, for example because this would cause a deadlock, or 91 because they have untyped words on the stack. 92 93 - Functions that must not be preempted on entry. 94 95 - Functions that may run without a valid G. For example, functions 96 that run in early runtime start-up, or that may be entered from C 97 code such as cgo callbacks or the signal handler. 98 99 Splittable functions ensure there's some amount of space on the stack 100 for nosplit functions to run in and the linker checks that any static 101 chain of nosplit function calls cannot exceed this bound. 102 103 Any function with a `//go:nosplit` annotation should explain why it is 104 nosplit in its documentation comment. 105 106 Error handling and reporting 107 ============================ 108 109 Errors that can reasonably be recovered from in user code should use 110 `panic` like usual. However, there are some situations where `panic` 111 will cause an immediate fatal error, such as when called on the system 112 stack or when called during `mallocgc`. 113 114 Most errors in the runtime are not recoverable. For these, use 115 `throw`, which dumps the traceback and immediately terminates the 116 process. In general, `throw` should be passed a string constant to 117 avoid allocating in perilous situations. By convention, additional 118 details are printed before `throw` using `print` or `println` and the 119 messages are prefixed with "runtime:". 120 121 For unrecoverable errors where user code is expected to be at fault for the 122 failure (such as racing map writes), use `fatal`. 123 124 For runtime error debugging, it may be useful to run with `GOTRACEBACK=system` 125 or `GOTRACEBACK=crash`. The output of `panic` and `fatal` is as described by 126 `GOTRACEBACK`. The output of `throw` always includes runtime frames, metadata 127 and all goroutines regardless of `GOTRACEBACK` (i.e., equivalent to 128 `GOTRACEBACK=system`). Whether `throw` crashes or not is still controlled by 129 `GOTRACEBACK`. 130 131 Synchronization 132 =============== 133 134 The runtime has multiple synchronization mechanisms. They differ in 135 semantics and, in particular, in whether they interact with the 136 goroutine scheduler or the OS scheduler. 137 138 The simplest is `mutex`, which is manipulated using `lock` and 139 `unlock`. This should be used to protect shared structures for short 140 periods. Blocking on a `mutex` directly blocks the M, without 141 interacting with the Go scheduler. This means it is safe to use from 142 the lowest levels of the runtime, but also prevents any associated G 143 and P from being rescheduled. `rwmutex` is similar. 144 145 For one-shot notifications, use `note`, which provides `notesleep` and 146 `notewakeup`. Unlike traditional UNIX `sleep`/`wakeup`, `note`s are 147 race-free, so `notesleep` returns immediately if the `notewakeup` has 148 already happened. A `note` can be reset after use with `noteclear`, 149 which must not race with a sleep or wakeup. Like `mutex`, blocking on 150 a `note` blocks the M. However, there are different ways to sleep on a 151 `note`:`notesleep` also prevents rescheduling of any associated G and 152 P, while `notetsleepg` acts like a blocking system call that allows 153 the P to be reused to run another G. This is still less efficient than 154 blocking the G directly since it consumes an M. 155 156 To interact directly with the goroutine scheduler, use `gopark` and 157 `goready`. `gopark` parks the current goroutine—putting it in the 158 "waiting" state and removing it from the scheduler's run queue—and 159 schedules another goroutine on the current M/P. `goready` puts a 160 parked goroutine back in the "runnable" state and adds it to the run 161 queue. 162 163 In summary, 164 165 <table> 166 <tr><th></th><th colspan="3">Blocks</th></tr> 167 <tr><th>Interface</th><th>G</th><th>M</th><th>P</th></tr> 168 <tr><td>(rw)mutex</td><td>Y</td><td>Y</td><td>Y</td></tr> 169 <tr><td>note</td><td>Y</td><td>Y</td><td>Y/N</td></tr> 170 <tr><td>park</td><td>Y</td><td>N</td><td>N</td></tr> 171 </table> 172 173 Atomics 174 ======= 175 176 The runtime uses its own atomics package at `runtime/internal/atomic`. 177 This corresponds to `sync/atomic`, but functions have different names 178 for historical reasons and there are a few additional functions needed 179 by the runtime. 180 181 In general, we think hard about the uses of atomics in the runtime and 182 try to avoid unnecessary atomic operations. If access to a variable is 183 sometimes protected by another synchronization mechanism, the 184 already-protected accesses generally don't need to be atomic. There 185 are several reasons for this: 186 187 1. Using non-atomic or atomic access where appropriate makes the code 188 more self-documenting. Atomic access to a variable implies there's 189 somewhere else that may concurrently access the variable. 190 191 2. Non-atomic access allows for automatic race detection. The runtime 192 doesn't currently have a race detector, but it may in the future. 193 Atomic access defeats the race detector, while non-atomic access 194 allows the race detector to check your assumptions. 195 196 3. Non-atomic access may improve performance. 197 198 Of course, any non-atomic access to a shared variable should be 199 documented to explain how that access is protected. 200 201 Some common patterns that mix atomic and non-atomic access are: 202 203 * Read-mostly variables where updates are protected by a lock. Within 204 the locked region, reads do not need to be atomic, but the write 205 does. Outside the locked region, reads need to be atomic. 206 207 * Reads that only happen during STW, where no writes can happen during 208 STW, do not need to be atomic. 209 210 That said, the advice from the Go memory model stands: "Don't be 211 [too] clever." The performance of the runtime matters, but its 212 robustness matters more. 213 214 Unmanaged memory 215 ================ 216 217 In general, the runtime tries to use regular heap allocation. However, 218 in some cases the runtime must allocate objects outside of the garbage 219 collected heap, in *unmanaged memory*. This is necessary if the 220 objects are part of the memory manager itself or if they must be 221 allocated in situations where the caller may not have a P. 222 223 There are three mechanisms for allocating unmanaged memory: 224 225 * sysAlloc obtains memory directly from the OS. This comes in whole 226 multiples of the system page size, but it can be freed with sysFree. 227 228 * persistentalloc combines multiple smaller allocations into a single 229 sysAlloc to avoid fragmentation. However, there is no way to free 230 persistentalloced objects (hence the name). 231 232 * fixalloc is a SLAB-style allocator that allocates objects of a fixed 233 size. fixalloced objects can be freed, but this memory can only be 234 reused by the same fixalloc pool, so it can only be reused for 235 objects of the same type. 236 237 In general, types that are allocated using any of these should be 238 marked as not in heap by embedding `runtime/internal/sys.NotInHeap`. 239 240 Objects that are allocated in unmanaged memory **must not** contain 241 heap pointers unless the following rules are also obeyed: 242 243 1. Any pointers from unmanaged memory to the heap must be garbage 244 collection roots. More specifically, any pointer must either be 245 accessible through a global variable or be added as an explicit 246 garbage collection root in `runtime.markroot`. 247 248 2. If the memory is reused, the heap pointers must be zero-initialized 249 before they become visible as GC roots. Otherwise, the GC may 250 observe stale heap pointers. See "Zero-initialization versus 251 zeroing". 252 253 Zero-initialization versus zeroing 254 ================================== 255 256 There are two types of zeroing in the runtime, depending on whether 257 the memory is already initialized to a type-safe state. 258 259 If memory is not in a type-safe state, meaning it potentially contains 260 "garbage" because it was just allocated and it is being initialized 261 for first use, then it must be *zero-initialized* using 262 `memclrNoHeapPointers` or non-pointer writes. This does not perform 263 write barriers. 264 265 If memory is already in a type-safe state and is simply being set to 266 the zero value, this must be done using regular writes, `typedmemclr`, 267 or `memclrHasPointers`. This performs write barriers. 268 269 Runtime-only compiler directives 270 ================================ 271 272 In addition to the "//go:" directives documented in "go doc compile", 273 the compiler supports additional directives only in the runtime. 274 275 go:systemstack 276 -------------- 277 278 `go:systemstack` indicates that a function must run on the system 279 stack. This is checked dynamically by a special function prologue. 280 281 go:nowritebarrier 282 ----------------- 283 284 `go:nowritebarrier` directs the compiler to emit an error if the 285 following function contains any write barriers. (It *does not* 286 suppress the generation of write barriers; it is simply an assertion.) 287 288 Usually you want `go:nowritebarrierrec`. `go:nowritebarrier` is 289 primarily useful in situations where it's "nice" not to have write 290 barriers, but not required for correctness. 291 292 go:nowritebarrierrec and go:yeswritebarrierrec 293 ---------------------------------------------- 294 295 `go:nowritebarrierrec` directs the compiler to emit an error if the 296 following function or any function it calls recursively, up to a 297 `go:yeswritebarrierrec`, contains a write barrier. 298 299 Logically, the compiler floods the call graph starting from each 300 `go:nowritebarrierrec` function and produces an error if it encounters 301 a function containing a write barrier. This flood stops at 302 `go:yeswritebarrierrec` functions. 303 304 `go:nowritebarrierrec` is used in the implementation of the write 305 barrier to prevent infinite loops. 306 307 Both directives are used in the scheduler. The write barrier requires 308 an active P (`getg().m.p != nil`) and scheduler code often runs 309 without an active P. In this case, `go:nowritebarrierrec` is used on 310 functions that release the P or may run without a P and 311 `go:yeswritebarrierrec` is used when code re-acquires an active P. 312 Since these are function-level annotations, code that releases or 313 acquires a P may need to be split across two functions. 314 315 go:uintptrkeepalive 316 ------------------- 317 318 The //go:uintptrkeepalive directive must be followed by a function declaration. 319 320 It specifies that the function's uintptr arguments may be pointer values that 321 have been converted to uintptr and must be kept alive for the duration of the 322 call, even though from the types alone it would appear that the object is no 323 longer needed during the call. 324 325 This directive is similar to //go:uintptrescapes, but it does not force 326 arguments to escape. Since stack growth does not understand these arguments, 327 this directive must be used with //go:nosplit (in the marked function and all 328 transitive calls) to prevent stack growth. 329 330 The conversion from pointer to uintptr must appear in the argument list of any 331 call to this function. This directive is used for some low-level system call 332 implementations.