github.com/varialus/godfly@v0.0.0-20130904042352-1934f9f095ab/src/pkg/math/rand/rand.go (about)

     1  // Copyright 2009 The Go Authors. All rights reserved.
     2  // Use of this source code is governed by a BSD-style
     3  // license that can be found in the LICENSE file.
     4  
     5  // Package rand implements pseudo-random number generators.
     6  //
     7  // Random numbers are generated by a Source. Top-level functions, such as
     8  // Float64 and Int, use a default shared Source that produces a deterministic
     9  // sequence of values each time a program is run. Use the Seed function to
    10  // initialize the default Source if different behavior is required for each run.
    11  // The default Source is safe for concurrent use by multiple goroutines.
    12  package rand
    13  
    14  import "sync"
    15  
    16  // A Source represents a source of uniformly-distributed
    17  // pseudo-random int64 values in the range [0, 1<<63).
    18  type Source interface {
    19  	Int63() int64
    20  	Seed(seed int64)
    21  }
    22  
    23  // NewSource returns a new pseudo-random Source seeded with the given value.
    24  func NewSource(seed int64) Source {
    25  	var rng rngSource
    26  	rng.Seed(seed)
    27  	return &rng
    28  }
    29  
    30  // A Rand is a source of random numbers.
    31  type Rand struct {
    32  	src Source
    33  }
    34  
    35  // New returns a new Rand that uses random values from src
    36  // to generate other random values.
    37  func New(src Source) *Rand { return &Rand{src} }
    38  
    39  // Seed uses the provided seed value to initialize the generator to a deterministic state.
    40  func (r *Rand) Seed(seed int64) { r.src.Seed(seed) }
    41  
    42  // Int63 returns a non-negative pseudo-random 63-bit integer as an int64.
    43  func (r *Rand) Int63() int64 { return r.src.Int63() }
    44  
    45  // Uint32 returns a pseudo-random 32-bit value as a uint32.
    46  func (r *Rand) Uint32() uint32 { return uint32(r.Int63() >> 31) }
    47  
    48  // Int31 returns a non-negative pseudo-random 31-bit integer as an int32.
    49  func (r *Rand) Int31() int32 { return int32(r.Int63() >> 32) }
    50  
    51  // Int returns a non-negative pseudo-random int.
    52  func (r *Rand) Int() int {
    53  	u := uint(r.Int63())
    54  	return int(u << 1 >> 1) // clear sign bit if int == int32
    55  }
    56  
    57  // Int63n returns, as an int64, a non-negative pseudo-random number in [0,n).
    58  // It panics if n <= 0.
    59  func (r *Rand) Int63n(n int64) int64 {
    60  	if n <= 0 {
    61  		panic("invalid argument to Int63n")
    62  	}
    63  	max := int64((1 << 63) - 1 - (1<<63)%uint64(n))
    64  	v := r.Int63()
    65  	for v > max {
    66  		v = r.Int63()
    67  	}
    68  	return v % n
    69  }
    70  
    71  // Int31n returns, as an int32, a non-negative pseudo-random number in [0,n).
    72  // It panics if n <= 0.
    73  func (r *Rand) Int31n(n int32) int32 {
    74  	if n <= 0 {
    75  		panic("invalid argument to Int31n")
    76  	}
    77  	max := int32((1 << 31) - 1 - (1<<31)%uint32(n))
    78  	v := r.Int31()
    79  	for v > max {
    80  		v = r.Int31()
    81  	}
    82  	return v % n
    83  }
    84  
    85  // Intn returns, as an int, a non-negative pseudo-random number in [0,n).
    86  // It panics if n <= 0.
    87  func (r *Rand) Intn(n int) int {
    88  	if n <= 0 {
    89  		panic("invalid argument to Intn")
    90  	}
    91  	if n <= 1<<31-1 {
    92  		return int(r.Int31n(int32(n)))
    93  	}
    94  	return int(r.Int63n(int64(n)))
    95  }
    96  
    97  // Float64 returns, as a float64, a pseudo-random number in [0.0,1.0).
    98  func (r *Rand) Float64() float64 { return float64(r.Int63()) / (1 << 63) }
    99  
   100  // Float32 returns, as a float32, a pseudo-random number in [0.0,1.0).
   101  func (r *Rand) Float32() float32 { return float32(r.Float64()) }
   102  
   103  // Perm returns, as a slice of n ints, a pseudo-random permutation of the integers [0,n).
   104  func (r *Rand) Perm(n int) []int {
   105  	m := make([]int, n)
   106  	for i := 0; i < n; i++ {
   107  		m[i] = i
   108  	}
   109  	for i := 0; i < n; i++ {
   110  		j := r.Intn(i + 1)
   111  		m[i], m[j] = m[j], m[i]
   112  	}
   113  	return m
   114  }
   115  
   116  /*
   117   * Top-level convenience functions
   118   */
   119  
   120  var globalRand = New(&lockedSource{src: NewSource(1)})
   121  
   122  // Seed uses the provided seed value to initialize the default Source to a
   123  // deterministic state. If Seed is not called, the generator behaves as
   124  // if seeded by Seed(1).
   125  func Seed(seed int64) { globalRand.Seed(seed) }
   126  
   127  // Int63 returns a non-negative pseudo-random 63-bit integer as an int64
   128  // from the default Source.
   129  func Int63() int64 { return globalRand.Int63() }
   130  
   131  // Uint32 returns a pseudo-random 32-bit value as a uint32
   132  // from the default Source.
   133  func Uint32() uint32 { return globalRand.Uint32() }
   134  
   135  // Int31 returns a non-negative pseudo-random 31-bit integer as an int32
   136  // from the default Source.
   137  func Int31() int32 { return globalRand.Int31() }
   138  
   139  // Int returns a non-negative pseudo-random int from the default Source.
   140  func Int() int { return globalRand.Int() }
   141  
   142  // Int63n returns, as an int64, a non-negative pseudo-random number in [0,n)
   143  // from the default Source.
   144  // It panics if n <= 0.
   145  func Int63n(n int64) int64 { return globalRand.Int63n(n) }
   146  
   147  // Int31n returns, as an int32, a non-negative pseudo-random number in [0,n)
   148  // from the default Source.
   149  // It panics if n <= 0.
   150  func Int31n(n int32) int32 { return globalRand.Int31n(n) }
   151  
   152  // Intn returns, as an int, a non-negative pseudo-random number in [0,n)
   153  // from the default Source.
   154  // It panics if n <= 0.
   155  func Intn(n int) int { return globalRand.Intn(n) }
   156  
   157  // Float64 returns, as a float64, a pseudo-random number in [0.0,1.0)
   158  // from the default Source.
   159  func Float64() float64 { return globalRand.Float64() }
   160  
   161  // Float32 returns, as a float32, a pseudo-random number in [0.0,1.0)
   162  // from the default Source.
   163  func Float32() float32 { return globalRand.Float32() }
   164  
   165  // Perm returns, as a slice of n ints, a pseudo-random permutation of the integers [0,n)
   166  // from the default Source.
   167  func Perm(n int) []int { return globalRand.Perm(n) }
   168  
   169  // NormFloat64 returns a normally distributed float64 in the range
   170  // [-math.MaxFloat64, +math.MaxFloat64] with
   171  // standard normal distribution (mean = 0, stddev = 1)
   172  // from the default Source.
   173  // To produce a different normal distribution, callers can
   174  // adjust the output using:
   175  //
   176  //  sample = NormFloat64() * desiredStdDev + desiredMean
   177  //
   178  func NormFloat64() float64 { return globalRand.NormFloat64() }
   179  
   180  // ExpFloat64 returns an exponentially distributed float64 in the range
   181  // (0, +math.MaxFloat64] with an exponential distribution whose rate parameter
   182  // (lambda) is 1 and whose mean is 1/lambda (1) from the default Source.
   183  // To produce a distribution with a different rate parameter,
   184  // callers can adjust the output using:
   185  //
   186  //  sample = ExpFloat64() / desiredRateParameter
   187  //
   188  func ExpFloat64() float64 { return globalRand.ExpFloat64() }
   189  
   190  type lockedSource struct {
   191  	lk  sync.Mutex
   192  	src Source
   193  }
   194  
   195  func (r *lockedSource) Int63() (n int64) {
   196  	r.lk.Lock()
   197  	n = r.src.Int63()
   198  	r.lk.Unlock()
   199  	return
   200  }
   201  
   202  func (r *lockedSource) Seed(seed int64) {
   203  	r.lk.Lock()
   204  	r.src.Seed(seed)
   205  	r.lk.Unlock()
   206  }