github.com/varialus/godfly@v0.0.0-20130904042352-1934f9f095ab/src/pkg/runtime/rune.c (about)

     1  /*
     2   * The authors of this software are Rob Pike and Ken Thompson.
     3   *              Copyright (c) 2002 by Lucent Technologies.
     4   *              Portions Copyright 2009 The Go Authors. All rights reserved.
     5   * Permission to use, copy, modify, and distribute this software for any
     6   * purpose without fee is hereby granted, provided that this entire notice
     7   * is included in all copies of any software which is or includes a copy
     8   * or modification of this software and in all copies of the supporting
     9   * documentation for such software.
    10   * THIS SOFTWARE IS BEING PROVIDED "AS IS", WITHOUT ANY EXPRESS OR IMPLIED
    11   * WARRANTY.  IN PARTICULAR, NEITHER THE AUTHORS NOR LUCENT TECHNOLOGIES MAKE ANY
    12   * REPRESENTATION OR WARRANTY OF ANY KIND CONCERNING THE MERCHANTABILITY
    13   * OF THIS SOFTWARE OR ITS FITNESS FOR ANY PARTICULAR PURPOSE.
    14   */
    15  
    16  /*
    17   * This code is copied, with slight editing due to type differences,
    18   * from a subset of ../lib9/utf/rune.c
    19   */
    20  
    21  #include "runtime.h"
    22  
    23  enum
    24  {
    25  	Bit1	= 7,
    26  	Bitx	= 6,
    27  	Bit2	= 5,
    28  	Bit3	= 4,
    29  	Bit4	= 3,
    30  	Bit5	= 2,
    31  
    32  	T1	= ((1<<(Bit1+1))-1) ^ 0xFF,	/* 0000 0000 */
    33  	Tx	= ((1<<(Bitx+1))-1) ^ 0xFF,	/* 1000 0000 */
    34  	T2	= ((1<<(Bit2+1))-1) ^ 0xFF,	/* 1100 0000 */
    35  	T3	= ((1<<(Bit3+1))-1) ^ 0xFF,	/* 1110 0000 */
    36  	T4	= ((1<<(Bit4+1))-1) ^ 0xFF,	/* 1111 0000 */
    37  	T5	= ((1<<(Bit5+1))-1) ^ 0xFF,	/* 1111 1000 */
    38  
    39  	Rune1	= (1<<(Bit1+0*Bitx))-1,		/* 0000 0000 0111 1111 */
    40  	Rune2	= (1<<(Bit2+1*Bitx))-1,		/* 0000 0111 1111 1111 */
    41  	Rune3	= (1<<(Bit3+2*Bitx))-1,		/* 1111 1111 1111 1111 */
    42  	Rune4	= (1<<(Bit4+3*Bitx))-1,		/* 0001 1111 1111 1111 1111 1111 */
    43  
    44  	Maskx	= (1<<Bitx)-1,			/* 0011 1111 */
    45  	Testx	= Maskx ^ 0xFF,			/* 1100 0000 */
    46  
    47  	Runeerror	= 0xFFFD,
    48  	Runeself	= 0x80,
    49  
    50  	SurrogateMin = 0xD800,
    51  	SurrogateMax = 0xDFFF,
    52  
    53  	Bad	= Runeerror,
    54  
    55  	Runemax	= 0x10FFFF,	/* maximum rune value */
    56  };
    57  
    58  /*
    59   * Modified by Wei-Hwa Huang, Google Inc., on 2004-09-24
    60   * This is a slower but "safe" version of the old chartorune
    61   * that works on strings that are not necessarily null-terminated.
    62   *
    63   * If you know for sure that your string is null-terminated,
    64   * chartorune will be a bit faster.
    65   *
    66   * It is guaranteed not to attempt to access "length"
    67   * past the incoming pointer.  This is to avoid
    68   * possible access violations.  If the string appears to be
    69   * well-formed but incomplete (i.e., to get the whole Rune
    70   * we'd need to read past str+length) then we'll set the Rune
    71   * to Bad and return 0.
    72   *
    73   * Note that if we have decoding problems for other
    74   * reasons, we return 1 instead of 0.
    75   */
    76  int32
    77  runtime·charntorune(int32 *rune, uint8 *str, int32 length)
    78  {
    79  	int32 c, c1, c2, c3, l;
    80  
    81  	/* When we're not allowed to read anything */
    82  	if(length <= 0) {
    83  		goto badlen;
    84  	}
    85  
    86  	/*
    87  	 * one character sequence (7-bit value)
    88  	 *	00000-0007F => T1
    89  	 */
    90  	c = *(uint8*)str;
    91  	if(c < Tx) {
    92  		*rune = c;
    93  		return 1;
    94  	}
    95  
    96  	// If we can't read more than one character we must stop
    97  	if(length <= 1) {
    98  		goto badlen;
    99  	}
   100  
   101  	/*
   102  	 * two character sequence (11-bit value)
   103  	 *	0080-07FF => T2 Tx
   104  	 */
   105  	c1 = *(uint8*)(str+1) ^ Tx;
   106  	if(c1 & Testx)
   107  		goto bad;
   108  	if(c < T3) {
   109  		if(c < T2)
   110  			goto bad;
   111  		l = ((c << Bitx) | c1) & Rune2;
   112  		if(l <= Rune1)
   113  			goto bad;
   114  		*rune = l;
   115  		return 2;
   116  	}
   117  
   118  	// If we can't read more than two characters we must stop
   119  	if(length <= 2) {
   120  		goto badlen;
   121  	}
   122  
   123  	/*
   124  	 * three character sequence (16-bit value)
   125  	 *	0800-FFFF => T3 Tx Tx
   126  	 */
   127  	c2 = *(uint8*)(str+2) ^ Tx;
   128  	if(c2 & Testx)
   129  		goto bad;
   130  	if(c < T4) {
   131  		l = ((((c << Bitx) | c1) << Bitx) | c2) & Rune3;
   132  		if(l <= Rune2)
   133  			goto bad;
   134  		if (SurrogateMin <= l && l <= SurrogateMax)
   135  			goto bad;
   136  		*rune = l;
   137  		return 3;
   138  	}
   139  
   140  	if (length <= 3)
   141  		goto badlen;
   142  
   143  	/*
   144  	 * four character sequence (21-bit value)
   145  	 *	10000-1FFFFF => T4 Tx Tx Tx
   146  	 */
   147  	c3 = *(uint8*)(str+3) ^ Tx;
   148  	if (c3 & Testx)
   149  		goto bad;
   150  	if (c < T5) {
   151  		l = ((((((c << Bitx) | c1) << Bitx) | c2) << Bitx) | c3) & Rune4;
   152  		if (l <= Rune3 || l > Runemax)
   153  			goto bad;
   154  		*rune = l;
   155  		return 4;
   156  	}
   157  
   158  	// Support for 5-byte or longer UTF-8 would go here, but
   159  	// since we don't have that, we'll just fall through to bad.
   160  
   161  	/*
   162  	 * bad decoding
   163  	 */
   164  bad:
   165  	*rune = Bad;
   166  	return 1;
   167  badlen:
   168  	// was return 0, but return 1 is more convenient for the runtime.
   169  	*rune = Bad;
   170  	return 1;
   171  
   172  }
   173  
   174  int32
   175  runtime·runetochar(byte *str, int32 rune)  /* note: in original, arg2 was pointer */
   176  {
   177  	/* Runes are signed, so convert to unsigned for range check. */
   178  	uint32 c;
   179  
   180  	/*
   181  	 * one character sequence
   182  	 *	00000-0007F => 00-7F
   183  	 */
   184  	c = rune;
   185  	if(c <= Rune1) {
   186  		str[0] = c;
   187  		return 1;
   188  	}
   189  
   190  	/*
   191  	 * two character sequence
   192  	 *	0080-07FF => T2 Tx
   193  	 */
   194  	if(c <= Rune2) {
   195  		str[0] = T2 | (c >> 1*Bitx);
   196  		str[1] = Tx | (c & Maskx);
   197  		return 2;
   198  	}
   199  
   200  	/*
   201  	 * If the Rune is out of range or a surrogate half, convert it to the error rune.
   202  	 * Do this test here because the error rune encodes to three bytes.
   203  	 * Doing it earlier would duplicate work, since an out of range
   204  	 * Rune wouldn't have fit in one or two bytes.
   205  	 */
   206  	if (c > Runemax)
   207  		c = Runeerror;
   208  	if (SurrogateMin <= c && c <= SurrogateMax)
   209  		c = Runeerror;
   210  
   211  	/*
   212  	 * three character sequence
   213  	 *	0800-FFFF => T3 Tx Tx
   214  	 */
   215  	if (c <= Rune3) {
   216  		str[0] = T3 |  (c >> 2*Bitx);
   217  		str[1] = Tx | ((c >> 1*Bitx) & Maskx);
   218  		str[2] = Tx |  (c & Maskx);
   219  		return 3;
   220  	}
   221  
   222  	/*
   223  	 * four character sequence (21-bit value)
   224  	 *     10000-1FFFFF => T4 Tx Tx Tx
   225  	 */
   226  	str[0] = T4 | (c >> 3*Bitx);
   227  	str[1] = Tx | ((c >> 2*Bitx) & Maskx);
   228  	str[2] = Tx | ((c >> 1*Bitx) & Maskx);
   229  	str[3] = Tx | (c & Maskx);
   230  	return 4;
   231  }