github.com/vipernet-xyz/tm@v0.34.24/test/e2e/generator/generate.go (about)

     1  package main
     2  
     3  import (
     4  	"fmt"
     5  	"math/rand"
     6  	"sort"
     7  	"strconv"
     8  	"strings"
     9  
    10  	e2e "github.com/vipernet-xyz/tm/test/e2e/pkg"
    11  )
    12  
    13  var (
    14  	// testnetCombinations defines global testnet options, where we generate a
    15  	// separate testnet for each combination (Cartesian product) of options.
    16  	testnetCombinations = map[string][]interface{}{
    17  		"topology":      {"single", "quad", "large"},
    18  		"initialHeight": {0, 1000},
    19  		"initialState": {
    20  			map[string]string{},
    21  			map[string]string{"initial01": "a", "initial02": "b", "initial03": "c"},
    22  		},
    23  		"validators": {"genesis", "initchain"},
    24  	}
    25  
    26  	// The following specify randomly chosen values for testnet nodes.
    27  	nodeDatabases = uniformChoice{"goleveldb", "cleveldb", "rocksdb", "boltdb", "badgerdb"}
    28  	ipv6          = uniformChoice{false, true}
    29  	// FIXME: grpc disabled due to https://github.com/vipernet-xyz/tm/issues/5439
    30  	nodeABCIProtocols    = uniformChoice{"unix", "tcp", "builtin"} // "grpc"
    31  	nodePrivvalProtocols = uniformChoice{"file", "unix", "tcp"}
    32  	// FIXME: v2 disabled due to flake
    33  	nodeFastSyncs         = uniformChoice{"v0"} // "v2"
    34  	nodeStateSyncs        = uniformChoice{false, true}
    35  	nodeMempools          = uniformChoice{"v0", "v1"}
    36  	nodePersistIntervals  = uniformChoice{0, 1, 5}
    37  	nodeSnapshotIntervals = uniformChoice{0, 3}
    38  	nodeRetainBlocks      = uniformChoice{0, 1, 5}
    39  	nodePerturbations     = probSetChoice{
    40  		"disconnect": 0.1,
    41  		"pause":      0.1,
    42  		"kill":       0.1,
    43  		"restart":    0.1,
    44  	}
    45  	nodeMisbehaviors = weightedChoice{
    46  		// FIXME: evidence disabled due to node panicing when not
    47  		// having sufficient block history to process evidence.
    48  		// https://github.com/vipernet-xyz/tm/issues/5617
    49  		// misbehaviorOption{"double-prevote"}: 1,
    50  		misbehaviorOption{}: 9,
    51  	}
    52  )
    53  
    54  // Generate generates random testnets using the given RNG.
    55  func Generate(r *rand.Rand) ([]e2e.Manifest, error) {
    56  	manifests := []e2e.Manifest{}
    57  	for _, opt := range combinations(testnetCombinations) {
    58  		manifest, err := generateTestnet(r, opt)
    59  		if err != nil {
    60  			return nil, err
    61  		}
    62  		manifests = append(manifests, manifest)
    63  	}
    64  	return manifests, nil
    65  }
    66  
    67  // generateTestnet generates a single testnet with the given options.
    68  func generateTestnet(r *rand.Rand, opt map[string]interface{}) (e2e.Manifest, error) {
    69  	manifest := e2e.Manifest{
    70  		IPv6:             ipv6.Choose(r).(bool),
    71  		ABCIProtocol:     nodeABCIProtocols.Choose(r).(string),
    72  		InitialHeight:    int64(opt["initialHeight"].(int)),
    73  		InitialState:     opt["initialState"].(map[string]string),
    74  		Validators:       &map[string]int64{},
    75  		ValidatorUpdates: map[string]map[string]int64{},
    76  		Nodes:            map[string]*e2e.ManifestNode{},
    77  	}
    78  
    79  	var numSeeds, numValidators, numFulls, numLightClients int
    80  	switch opt["topology"].(string) {
    81  	case "single":
    82  		numValidators = 1
    83  	case "quad":
    84  		numValidators = 4
    85  	case "large":
    86  		// FIXME Networks are kept small since large ones use too much CPU.
    87  		numSeeds = r.Intn(2)
    88  		numLightClients = r.Intn(3)
    89  		numValidators = 4 + r.Intn(4)
    90  		numFulls = r.Intn(4)
    91  	default:
    92  		return manifest, fmt.Errorf("unknown topology %q", opt["topology"])
    93  	}
    94  
    95  	// First we generate seed nodes, starting at the initial height.
    96  	for i := 1; i <= numSeeds; i++ {
    97  		manifest.Nodes[fmt.Sprintf("seed%02d", i)] = generateNode(
    98  			r, e2e.ModeSeed, 0, manifest.InitialHeight, false)
    99  	}
   100  
   101  	// Next, we generate validators. We make sure a BFT quorum of validators start
   102  	// at the initial height, and that we have two archive nodes. We also set up
   103  	// the initial validator set, and validator set updates for delayed nodes.
   104  	nextStartAt := manifest.InitialHeight + 5
   105  	quorum := numValidators*2/3 + 1
   106  	for i := 1; i <= numValidators; i++ {
   107  		startAt := int64(0)
   108  		if i > quorum {
   109  			startAt = nextStartAt
   110  			nextStartAt += 5
   111  		}
   112  		name := fmt.Sprintf("validator%02d", i)
   113  		manifest.Nodes[name] = generateNode(
   114  			r, e2e.ModeValidator, startAt, manifest.InitialHeight, i <= 2)
   115  
   116  		if startAt == 0 {
   117  			(*manifest.Validators)[name] = int64(30 + r.Intn(71))
   118  		} else {
   119  			manifest.ValidatorUpdates[fmt.Sprint(startAt+5)] = map[string]int64{
   120  				name: int64(30 + r.Intn(71)),
   121  			}
   122  		}
   123  	}
   124  
   125  	// Move validators to InitChain if specified.
   126  	switch opt["validators"].(string) {
   127  	case "genesis":
   128  	case "initchain":
   129  		manifest.ValidatorUpdates["0"] = *manifest.Validators
   130  		manifest.Validators = &map[string]int64{}
   131  	default:
   132  		return manifest, fmt.Errorf("invalid validators option %q", opt["validators"])
   133  	}
   134  
   135  	// Finally, we generate random full nodes.
   136  	for i := 1; i <= numFulls; i++ {
   137  		startAt := int64(0)
   138  		if r.Float64() >= 0.5 {
   139  			startAt = nextStartAt
   140  			nextStartAt += 5
   141  		}
   142  		manifest.Nodes[fmt.Sprintf("full%02d", i)] = generateNode(
   143  			r, e2e.ModeFull, startAt, manifest.InitialHeight, false)
   144  	}
   145  
   146  	// We now set up peer discovery for nodes. Seed nodes are fully meshed with
   147  	// each other, while non-seed nodes either use a set of random seeds or a
   148  	// set of random peers that start before themselves.
   149  	var seedNames, peerNames, lightProviders []string
   150  	for name, node := range manifest.Nodes {
   151  		if node.Mode == string(e2e.ModeSeed) {
   152  			seedNames = append(seedNames, name)
   153  		} else {
   154  			// if the full node or validator is an ideal candidate, it is added as a light provider.
   155  			// There are at least two archive nodes so there should be at least two ideal candidates
   156  			if (node.StartAt == 0 || node.StartAt == manifest.InitialHeight) && node.RetainBlocks == 0 {
   157  				lightProviders = append(lightProviders, name)
   158  			}
   159  			peerNames = append(peerNames, name)
   160  		}
   161  	}
   162  
   163  	for _, name := range seedNames {
   164  		for _, otherName := range seedNames {
   165  			if name != otherName {
   166  				manifest.Nodes[name].Seeds = append(manifest.Nodes[name].Seeds, otherName)
   167  			}
   168  		}
   169  	}
   170  
   171  	sort.Slice(peerNames, func(i, j int) bool {
   172  		iName, jName := peerNames[i], peerNames[j]
   173  		switch {
   174  		case manifest.Nodes[iName].StartAt < manifest.Nodes[jName].StartAt:
   175  			return true
   176  		case manifest.Nodes[iName].StartAt > manifest.Nodes[jName].StartAt:
   177  			return false
   178  		default:
   179  			return strings.Compare(iName, jName) == -1
   180  		}
   181  	})
   182  	for i, name := range peerNames {
   183  		if len(seedNames) > 0 && (i == 0 || r.Float64() >= 0.5) {
   184  			manifest.Nodes[name].Seeds = uniformSetChoice(seedNames).Choose(r)
   185  		} else if i > 0 {
   186  			manifest.Nodes[name].PersistentPeers = uniformSetChoice(peerNames[:i]).Choose(r)
   187  		}
   188  	}
   189  
   190  	// lastly, set up the light clients
   191  	for i := 1; i <= numLightClients; i++ {
   192  		startAt := manifest.InitialHeight + 5
   193  		manifest.Nodes[fmt.Sprintf("light%02d", i)] = generateLightNode(
   194  			r, startAt+(5*int64(i)), lightProviders,
   195  		)
   196  	}
   197  
   198  	return manifest, nil
   199  }
   200  
   201  // generateNode randomly generates a node, with some constraints to avoid
   202  // generating invalid configurations. We do not set Seeds or PersistentPeers
   203  // here, since we need to know the overall network topology and startup
   204  // sequencing.
   205  func generateNode(
   206  	r *rand.Rand, mode e2e.Mode, startAt int64, initialHeight int64, forceArchive bool,
   207  ) *e2e.ManifestNode {
   208  	node := e2e.ManifestNode{
   209  		Mode:             string(mode),
   210  		StartAt:          startAt,
   211  		Database:         nodeDatabases.Choose(r).(string),
   212  		PrivvalProtocol:  nodePrivvalProtocols.Choose(r).(string),
   213  		FastSync:         nodeFastSyncs.Choose(r).(string),
   214  		Mempool:          nodeMempools.Choose(r).(string),
   215  		StateSync:        nodeStateSyncs.Choose(r).(bool) && startAt > 0,
   216  		PersistInterval:  ptrUint64(uint64(nodePersistIntervals.Choose(r).(int))),
   217  		SnapshotInterval: uint64(nodeSnapshotIntervals.Choose(r).(int)),
   218  		RetainBlocks:     uint64(nodeRetainBlocks.Choose(r).(int)),
   219  		Perturb:          nodePerturbations.Choose(r),
   220  	}
   221  
   222  	// If this node is forced to be an archive node, retain all blocks and
   223  	// enable state sync snapshotting.
   224  	if forceArchive {
   225  		node.RetainBlocks = 0
   226  		node.SnapshotInterval = 3
   227  	}
   228  
   229  	if node.Mode == string(e2e.ModeValidator) {
   230  		misbehaveAt := startAt + 5 + int64(r.Intn(10))
   231  		if startAt == 0 {
   232  			misbehaveAt += initialHeight - 1
   233  		}
   234  		node.Misbehaviors = nodeMisbehaviors.Choose(r).(misbehaviorOption).atHeight(misbehaveAt)
   235  		if len(node.Misbehaviors) != 0 {
   236  			node.PrivvalProtocol = "file"
   237  		}
   238  	}
   239  
   240  	// If a node which does not persist state also does not retain blocks, randomly
   241  	// choose to either persist state or retain all blocks.
   242  	if node.PersistInterval != nil && *node.PersistInterval == 0 && node.RetainBlocks > 0 {
   243  		if r.Float64() > 0.5 {
   244  			node.RetainBlocks = 0
   245  		} else {
   246  			node.PersistInterval = ptrUint64(node.RetainBlocks)
   247  		}
   248  	}
   249  
   250  	// If either PersistInterval or SnapshotInterval are greater than RetainBlocks,
   251  	// expand the block retention time.
   252  	if node.RetainBlocks > 0 {
   253  		if node.PersistInterval != nil && node.RetainBlocks < *node.PersistInterval {
   254  			node.RetainBlocks = *node.PersistInterval
   255  		}
   256  		if node.RetainBlocks < node.SnapshotInterval {
   257  			node.RetainBlocks = node.SnapshotInterval
   258  		}
   259  	}
   260  
   261  	return &node
   262  }
   263  
   264  func generateLightNode(r *rand.Rand, startAt int64, providers []string) *e2e.ManifestNode {
   265  	return &e2e.ManifestNode{
   266  		Mode:            string(e2e.ModeLight),
   267  		StartAt:         startAt,
   268  		Database:        nodeDatabases.Choose(r).(string),
   269  		PersistInterval: ptrUint64(0),
   270  		PersistentPeers: providers,
   271  	}
   272  }
   273  
   274  func ptrUint64(i uint64) *uint64 {
   275  	return &i
   276  }
   277  
   278  type misbehaviorOption struct {
   279  	misbehavior string
   280  }
   281  
   282  func (m misbehaviorOption) atHeight(height int64) map[string]string {
   283  	misbehaviorMap := make(map[string]string)
   284  	if m.misbehavior == "" {
   285  		return misbehaviorMap
   286  	}
   287  	misbehaviorMap[strconv.Itoa(int(height))] = m.misbehavior
   288  	return misbehaviorMap
   289  }