github.com/vugu/vugu@v0.3.6-0.20240430171613-3f6f402e014b/internal/htmlx/node.go (about)

     1  // Copyright 2011 The Go Authors. All rights reserved.
     2  // Use of this source code is governed by a BSD-style
     3  // license that can be found in the LICENSE file.
     4  
     5  package htmlx
     6  
     7  import (
     8  	"github.com/vugu/vugu/internal/htmlx/atom"
     9  )
    10  
    11  // A NodeType is the type of a Node.
    12  type NodeType uint32
    13  
    14  const (
    15  	ErrorNode NodeType = iota
    16  	TextNode
    17  	DocumentNode
    18  	ElementNode
    19  	CommentNode
    20  	DoctypeNode
    21  	scopeMarkerNode
    22  )
    23  
    24  // Section 12.2.4.3 says "The markers are inserted when entering applet,
    25  // object, marquee, template, td, th, and caption elements, and are used
    26  // to prevent formatting from "leaking" into applet, object, marquee,
    27  // template, td, th, and caption elements".
    28  var scopeMarker = Node{Type: scopeMarkerNode}
    29  
    30  // A Node consists of a NodeType and some Data (tag name for element nodes,
    31  // content for text) and are part of a tree of Nodes. Element nodes may also
    32  // have a Namespace and contain a slice of Attributes. Data is unescaped, so
    33  // that it looks like "a<b" rather than "a&lt;b". For element nodes, DataAtom
    34  // is the atom for Data, or zero if Data is not a known tag name.
    35  //
    36  // An empty Namespace implies a "http://www.w3.org/1999/xhtml" namespace.
    37  // Similarly, "math" is short for "http://www.w3.org/1998/Math/MathML", and
    38  // "svg" is short for "http://www.w3.org/2000/svg".
    39  type Node struct {
    40  	Parent, FirstChild, LastChild, PrevSibling, NextSibling *Node
    41  
    42  	Type      NodeType
    43  	DataAtom  atom.Atom
    44  	Data      string
    45  	Namespace string
    46  	Attr      []Attribute
    47  
    48  	Column int
    49  	Line   int
    50  }
    51  
    52  // InsertBefore inserts newChild as a child of n, immediately before oldChild
    53  // in the sequence of n's children. oldChild may be nil, in which case newChild
    54  // is appended to the end of n's children.
    55  //
    56  // It will panic if newChild already has a parent or siblings.
    57  func (n *Node) InsertBefore(newChild, oldChild *Node) {
    58  	if newChild.Parent != nil || newChild.PrevSibling != nil || newChild.NextSibling != nil {
    59  		panic("html: InsertBefore called for an attached child Node")
    60  	}
    61  	var prev, next *Node
    62  	if oldChild != nil {
    63  		prev, next = oldChild.PrevSibling, oldChild
    64  	} else {
    65  		prev = n.LastChild
    66  	}
    67  	if prev != nil {
    68  		prev.NextSibling = newChild
    69  	} else {
    70  		n.FirstChild = newChild
    71  	}
    72  	if next != nil {
    73  		next.PrevSibling = newChild
    74  	} else {
    75  		n.LastChild = newChild
    76  	}
    77  	newChild.Parent = n
    78  	newChild.PrevSibling = prev
    79  	newChild.NextSibling = next
    80  }
    81  
    82  // AppendChild adds a node c as a child of n.
    83  //
    84  // It will panic if c already has a parent or siblings.
    85  func (n *Node) AppendChild(c *Node) {
    86  	if c.Parent != nil || c.PrevSibling != nil || c.NextSibling != nil {
    87  		panic("html: AppendChild called for an attached child Node")
    88  	}
    89  	last := n.LastChild
    90  	if last != nil {
    91  		last.NextSibling = c
    92  	} else {
    93  		n.FirstChild = c
    94  	}
    95  	n.LastChild = c
    96  	c.Parent = n
    97  	c.PrevSibling = last
    98  }
    99  
   100  // RemoveChild removes a node c that is a child of n. Afterwards, c will have
   101  // no parent and no siblings.
   102  //
   103  // It will panic if c's parent is not n.
   104  func (n *Node) RemoveChild(c *Node) {
   105  	if c.Parent != n {
   106  		panic("html: RemoveChild called for a non-child Node")
   107  	}
   108  	if n.FirstChild == c {
   109  		n.FirstChild = c.NextSibling
   110  	}
   111  	if c.NextSibling != nil {
   112  		c.NextSibling.PrevSibling = c.PrevSibling
   113  	}
   114  	if n.LastChild == c {
   115  		n.LastChild = c.PrevSibling
   116  	}
   117  	if c.PrevSibling != nil {
   118  		c.PrevSibling.NextSibling = c.NextSibling
   119  	}
   120  	c.Parent = nil
   121  	c.PrevSibling = nil
   122  	c.NextSibling = nil
   123  }
   124  
   125  // reparentChildren reparents all of src's child nodes to dst.
   126  func reparentChildren(dst, src *Node) {
   127  	for {
   128  		child := src.FirstChild
   129  		if child == nil {
   130  			break
   131  		}
   132  		src.RemoveChild(child)
   133  		dst.AppendChild(child)
   134  	}
   135  }
   136  
   137  // clone returns a new node with the same type, data and attributes.
   138  // The clone has no parent, no siblings and no children.
   139  func (n *Node) clone() *Node {
   140  	m := &Node{
   141  		Type:     n.Type,
   142  		DataAtom: n.DataAtom,
   143  		Data:     n.Data,
   144  		Attr:     make([]Attribute, len(n.Attr)),
   145  	}
   146  	copy(m.Attr, n.Attr)
   147  	return m
   148  }
   149  
   150  // nodeStack is a stack of nodes.
   151  type nodeStack []*Node
   152  
   153  // pop pops the stack. It will panic if s is empty.
   154  func (s *nodeStack) pop() *Node {
   155  	i := len(*s)
   156  	n := (*s)[i-1]
   157  	*s = (*s)[:i-1]
   158  	return n
   159  }
   160  
   161  // top returns the most recently pushed node, or nil if s is empty.
   162  func (s *nodeStack) top() *Node {
   163  	if i := len(*s); i > 0 {
   164  		return (*s)[i-1]
   165  	}
   166  	return nil
   167  }
   168  
   169  // index returns the index of the top-most occurrence of n in the stack, or -1
   170  // if n is not present.
   171  func (s *nodeStack) index(n *Node) int {
   172  	for i := len(*s) - 1; i >= 0; i-- {
   173  		if (*s)[i] == n {
   174  			return i
   175  		}
   176  	}
   177  	return -1
   178  }
   179  
   180  // contains returns whether a is within s.
   181  func (s *nodeStack) contains(a atom.Atom) bool {
   182  	for _, n := range *s {
   183  		if n.DataAtom == a && n.Namespace == "" {
   184  			return true
   185  		}
   186  	}
   187  	return false
   188  }
   189  
   190  // insert inserts a node at the given index.
   191  func (s *nodeStack) insert(i int, n *Node) {
   192  	(*s) = append(*s, nil)
   193  	copy((*s)[i+1:], (*s)[i:])
   194  	(*s)[i] = n
   195  }
   196  
   197  // remove removes a node from the stack. It is a no-op if n is not present.
   198  func (s *nodeStack) remove(n *Node) {
   199  	i := s.index(n)
   200  	if i == -1 {
   201  		return
   202  	}
   203  	copy((*s)[i:], (*s)[i+1:])
   204  	j := len(*s) - 1
   205  	(*s)[j] = nil
   206  	*s = (*s)[:j]
   207  }
   208  
   209  type insertionModeStack []insertionMode
   210  
   211  func (s *insertionModeStack) pop() (im insertionMode) {
   212  	i := len(*s)
   213  	im = (*s)[i-1]
   214  	*s = (*s)[:i-1]
   215  	return im
   216  }
   217  
   218  func (s *insertionModeStack) top() insertionMode {
   219  	if i := len(*s); i > 0 {
   220  		return (*s)[i-1]
   221  	}
   222  	return nil
   223  }