github.com/weaviate/weaviate@v1.24.6/modules/text2vec-huggingface/vectorizer/texts.go (about) 1 // _ _ 2 // __ _____ __ ___ ___ __ _| |_ ___ 3 // \ \ /\ / / _ \/ _` \ \ / / |/ _` | __/ _ \ 4 // \ V V / __/ (_| |\ V /| | (_| | || __/ 5 // \_/\_/ \___|\__,_| \_/ |_|\__,_|\__\___| 6 // 7 // Copyright © 2016 - 2024 Weaviate B.V. All rights reserved. 8 // 9 // CONTACT: hello@weaviate.io 10 // 11 12 package vectorizer 13 14 import ( 15 "context" 16 17 "github.com/pkg/errors" 18 "github.com/weaviate/weaviate/entities/moduletools" 19 "github.com/weaviate/weaviate/modules/text2vec-contextionary/vectorizer" 20 "github.com/weaviate/weaviate/modules/text2vec-huggingface/ent" 21 libvectorizer "github.com/weaviate/weaviate/usecases/vectorizer" 22 ) 23 24 func (v *Vectorizer) VectorizeInput(ctx context.Context, input string, 25 icheck vectorizer.ClassIndexCheck, 26 ) ([]float32, error) { 27 res, err := v.client.VectorizeQuery(ctx, input, ent.VectorizationConfig{}) 28 if err != nil { 29 return nil, err 30 } 31 return res.Vector, nil 32 } 33 34 func (v *Vectorizer) Texts(ctx context.Context, inputs []string, 35 cfg moduletools.ClassConfig, 36 ) ([]float32, error) { 37 settings := NewClassSettings(cfg) 38 vectors := make([][]float32, len(inputs)) 39 for i := range inputs { 40 res, err := v.client.VectorizeQuery(ctx, inputs[i], ent.VectorizationConfig{ 41 EndpointURL: settings.EndpointURL(), 42 Model: settings.QueryModel(), 43 WaitForModel: settings.OptionWaitForModel(), 44 UseGPU: settings.OptionUseGPU(), 45 UseCache: settings.OptionUseCache(), 46 }) 47 if err != nil { 48 return nil, errors.Wrap(err, "remote client vectorize") 49 } 50 vectors[i] = res.Vector 51 } 52 53 return libvectorizer.CombineVectors(vectors), nil 54 }