github.com/weaviate/weaviate@v1.24.6/usecases/sharding/remote_node.go (about) 1 // _ _ 2 // __ _____ __ ___ ___ __ _| |_ ___ 3 // \ \ /\ / / _ \/ _` \ \ / / |/ _` | __/ _ \ 4 // \ V V / __/ (_| |\ V /| | (_| | || __/ 5 // \_/\_/ \___|\__,_| \_/ |_|\__,_|\__\___| 6 // 7 // Copyright © 2016 - 2024 Weaviate B.V. All rights reserved. 8 // 9 // CONTACT: hello@weaviate.io 10 // 11 12 package sharding 13 14 import ( 15 "context" 16 "fmt" 17 18 "github.com/weaviate/weaviate/entities/models" 19 ) 20 21 type RemoteNodeClient interface { 22 GetNodeStatus(ctx context.Context, hostName, className, output string) (*models.NodeStatus, error) 23 } 24 25 type RemoteNode struct { 26 client RemoteNodeClient 27 nodeResolver nodeResolver 28 } 29 30 func NewRemoteNode(nodeResolver nodeResolver, client RemoteNodeClient) *RemoteNode { 31 return &RemoteNode{ 32 client: client, 33 nodeResolver: nodeResolver, 34 } 35 } 36 37 func (rn *RemoteNode) GetNodeStatus(ctx context.Context, nodeName, className, output string) (*models.NodeStatus, error) { 38 host, ok := rn.nodeResolver.NodeHostname(nodeName) 39 if !ok { 40 return nil, fmt.Errorf("resolve node name %q to host", nodeName) 41 } 42 return rn.client.GetNodeStatus(ctx, host, className, output) 43 }