github.com/weaviate/weaviate@v1.24.6/usecases/sharding/state_serialization.go (about) 1 // _ _ 2 // __ _____ __ ___ ___ __ _| |_ ___ 3 // \ \ /\ / / _ \/ _` \ \ / / |/ _` | __/ _ \ 4 // \ V V / __/ (_| |\ V /| | (_| | || __/ 5 // \_/\_/ \___|\__,_| \_/ |_|\__,_|\__\___| 6 // 7 // Copyright © 2016 - 2024 Weaviate B.V. All rights reserved. 8 // 9 // CONTACT: hello@weaviate.io 10 // 11 12 package sharding 13 14 import "encoding/json" 15 16 func (s *State) JSON() ([]byte, error) { 17 return json.Marshal(s) 18 } 19 20 func StateFromJSON(in []byte, nodes nodes) (*State, error) { 21 s := State{} 22 23 if err := json.Unmarshal(in, &s); err != nil { 24 return nil, err 25 } 26 27 s.localNodeName = nodes.LocalName() 28 29 return &s, nil 30 }