github.com/zuoyebang/bitalosdb@v1.1.1-0.20240516111551-79a8c4d8ce20/internal/hash/md5block_amd64.s (about) 1 // Original source: 2 // http://www.zorinaq.com/papers/md5-amd64.html 3 // http://www.zorinaq.com/papers/md5-amd64.tar.bz2 4 // 5 // Translated from Perl generating GNU assembly into 6 // #defines generating 6a assembly by the Go Authors. 7 8 #include "textflag.h" 9 10 // MD5 optimized for AMD64. 11 // 12 // Author: Marc Bevand <bevand_m (at) epita.fr> 13 // Licence: I hereby disclaim the copyright on this code and place it 14 // in the public domain. 15 16 TEXT ·block(SB),NOSPLIT,$8-32 17 MOVQ dig+0(FP), BP 18 MOVQ p+8(FP), SI 19 MOVQ p_len+16(FP), DX 20 SHRQ $6, DX 21 SHLQ $6, DX 22 23 LEAQ (SI)(DX*1), DI 24 MOVL (0*4)(BP), AX 25 MOVL (1*4)(BP), BX 26 MOVL (2*4)(BP), CX 27 MOVL (3*4)(BP), DX 28 MOVL $0xffffffff, R11 29 30 CMPQ SI, DI 31 JEQ end 32 33 loop: 34 MOVL AX, R12 35 MOVL BX, R13 36 MOVL CX, R14 37 MOVL DX, R15 38 39 MOVL (0*4)(SI), R8 40 MOVL DX, R9 41 42 #define ROUND1(a, b, c, d, index, const, shift) \ 43 XORL c, R9; \ 44 ADDL $const, a; \ 45 ADDL R8, a; \ 46 ANDL b, R9; \ 47 XORL d, R9; \ 48 MOVL (index*4)(SI), R8; \ 49 ADDL R9, a; \ 50 ROLL $shift, a; \ 51 MOVL c, R9; \ 52 ADDL b, a 53 54 ROUND1(AX,BX,CX,DX, 1,0xd76aa478, 7); 55 ROUND1(DX,AX,BX,CX, 2,0xe8c7b756,12); 56 ROUND1(CX,DX,AX,BX, 3,0x242070db,17); 57 ROUND1(BX,CX,DX,AX, 4,0xc1bdceee,22); 58 ROUND1(AX,BX,CX,DX, 5,0xf57c0faf, 7); 59 ROUND1(DX,AX,BX,CX, 6,0x4787c62a,12); 60 ROUND1(CX,DX,AX,BX, 7,0xa8304613,17); 61 ROUND1(BX,CX,DX,AX, 8,0xfd469501,22); 62 ROUND1(AX,BX,CX,DX, 9,0x698098d8, 7); 63 ROUND1(DX,AX,BX,CX,10,0x8b44f7af,12); 64 ROUND1(CX,DX,AX,BX,11,0xffff5bb1,17); 65 ROUND1(BX,CX,DX,AX,12,0x895cd7be,22); 66 ROUND1(AX,BX,CX,DX,13,0x6b901122, 7); 67 ROUND1(DX,AX,BX,CX,14,0xfd987193,12); 68 ROUND1(CX,DX,AX,BX,15,0xa679438e,17); 69 ROUND1(BX,CX,DX,AX, 1,0x49b40821,22); 70 71 MOVL DX, R9 72 MOVL DX, R10 73 74 // Uses https://github.com/animetosho/md5-optimisation#dependency-shortcut-in-g-function 75 76 #define ROUND2(a, b, c, d, index, const, shift) \ 77 XORL R11, R9; \ 78 ADDL $const, a; \ 79 ADDL R8, a; \ 80 ANDL b, R10; \ 81 ANDL c, R9; \ 82 MOVL (index*4)(SI),R8; \ 83 ADDL R9, a; \ 84 ADDL R10, a; \ 85 MOVL c, R9; \ 86 MOVL c, R10; \ 87 ROLL $shift, a; \ 88 ADDL b, a 89 90 ROUND2(AX,BX,CX,DX, 6,0xf61e2562, 5); 91 ROUND2(DX,AX,BX,CX,11,0xc040b340, 9); 92 ROUND2(CX,DX,AX,BX, 0,0x265e5a51,14); 93 ROUND2(BX,CX,DX,AX, 5,0xe9b6c7aa,20); 94 ROUND2(AX,BX,CX,DX,10,0xd62f105d, 5); 95 ROUND2(DX,AX,BX,CX,15, 0x2441453, 9); 96 ROUND2(CX,DX,AX,BX, 4,0xd8a1e681,14); 97 ROUND2(BX,CX,DX,AX, 9,0xe7d3fbc8,20); 98 ROUND2(AX,BX,CX,DX,14,0x21e1cde6, 5); 99 ROUND2(DX,AX,BX,CX, 3,0xc33707d6, 9); 100 ROUND2(CX,DX,AX,BX, 8,0xf4d50d87,14); 101 ROUND2(BX,CX,DX,AX,13,0x455a14ed,20); 102 ROUND2(AX,BX,CX,DX, 2,0xa9e3e905, 5); 103 ROUND2(DX,AX,BX,CX, 7,0xfcefa3f8, 9); 104 ROUND2(CX,DX,AX,BX,12,0x676f02d9,14); 105 ROUND2(BX,CX,DX,AX, 5,0x8d2a4c8a,20); 106 107 MOVL CX, R9 108 109 // Uses https://github.com/animetosho/md5-optimisation#h-function-re-use 110 111 #define ROUND3FIRST(a, b, c, d, index, const, shift) \ 112 MOVL d, R9; \ 113 XORL c, R9; \ 114 XORL b, R9; \ 115 ADDL $const, a; \ 116 ADDL R8, a; \ 117 MOVL (index*4)(SI),R8; \ 118 ADDL R9, a; \ 119 ROLL $shift, a; \ 120 ADDL b, a 121 122 #define ROUND3(a, b, c, d, index, const, shift) \ 123 XORL a, R9; \ 124 XORL b, R9; \ 125 ADDL $const, a; \ 126 ADDL R8, a; \ 127 MOVL (index*4)(SI),R8; \ 128 ADDL R9, a; \ 129 ROLL $shift, a; \ 130 ADDL b, a 131 132 ROUND3FIRST(AX,BX,CX,DX, 8,0xfffa3942, 4); 133 ROUND3(DX,AX,BX,CX,11,0x8771f681,11); 134 ROUND3(CX,DX,AX,BX,14,0x6d9d6122,16); 135 ROUND3(BX,CX,DX,AX, 1,0xfde5380c,23); 136 ROUND3(AX,BX,CX,DX, 4,0xa4beea44, 4); 137 ROUND3(DX,AX,BX,CX, 7,0x4bdecfa9,11); 138 ROUND3(CX,DX,AX,BX,10,0xf6bb4b60,16); 139 ROUND3(BX,CX,DX,AX,13,0xbebfbc70,23); 140 ROUND3(AX,BX,CX,DX, 0,0x289b7ec6, 4); 141 ROUND3(DX,AX,BX,CX, 3,0xeaa127fa,11); 142 ROUND3(CX,DX,AX,BX, 6,0xd4ef3085,16); 143 ROUND3(BX,CX,DX,AX, 9, 0x4881d05,23); 144 ROUND3(AX,BX,CX,DX,12,0xd9d4d039, 4); 145 ROUND3(DX,AX,BX,CX,15,0xe6db99e5,11); 146 ROUND3(CX,DX,AX,BX, 2,0x1fa27cf8,16); 147 ROUND3(BX,CX,DX,AX, 0,0xc4ac5665,23); 148 149 MOVL R11, R9 150 XORL DX, R9 151 152 #define ROUND4(a, b, c, d, index, const, shift) \ 153 ADDL $const, a; \ 154 ADDL R8, a; \ 155 ORL b, R9; \ 156 XORL c, R9; \ 157 ADDL R9, a; \ 158 MOVL (index*4)(SI),R8; \ 159 MOVL $0xffffffff, R9; \ 160 ROLL $shift, a; \ 161 XORL c, R9; \ 162 ADDL b, a 163 164 ROUND4(AX,BX,CX,DX, 7,0xf4292244, 6); 165 ROUND4(DX,AX,BX,CX,14,0x432aff97,10); 166 ROUND4(CX,DX,AX,BX, 5,0xab9423a7,15); 167 ROUND4(BX,CX,DX,AX,12,0xfc93a039,21); 168 ROUND4(AX,BX,CX,DX, 3,0x655b59c3, 6); 169 ROUND4(DX,AX,BX,CX,10,0x8f0ccc92,10); 170 ROUND4(CX,DX,AX,BX, 1,0xffeff47d,15); 171 ROUND4(BX,CX,DX,AX, 8,0x85845dd1,21); 172 ROUND4(AX,BX,CX,DX,15,0x6fa87e4f, 6); 173 ROUND4(DX,AX,BX,CX, 6,0xfe2ce6e0,10); 174 ROUND4(CX,DX,AX,BX,13,0xa3014314,15); 175 ROUND4(BX,CX,DX,AX, 4,0x4e0811a1,21); 176 ROUND4(AX,BX,CX,DX,11,0xf7537e82, 6); 177 ROUND4(DX,AX,BX,CX, 2,0xbd3af235,10); 178 ROUND4(CX,DX,AX,BX, 9,0x2ad7d2bb,15); 179 ROUND4(BX,CX,DX,AX, 0,0xeb86d391,21); 180 181 ADDL R12, AX 182 ADDL R13, BX 183 ADDL R14, CX 184 ADDL R15, DX 185 186 ADDQ $64, SI 187 CMPQ SI, DI 188 JB loop 189 190 end: 191 MOVL AX, (0*4)(BP) 192 MOVL BX, (1*4)(BP) 193 MOVL CX, (2*4)(BP) 194 MOVL DX, (3*4)(BP) 195 RET