github.phpd.cn/hashicorp/packer@v1.3.2/builder/openstack/server.go (about) 1 package openstack 2 3 import ( 4 "errors" 5 "fmt" 6 "log" 7 "time" 8 9 "github.com/gophercloud/gophercloud" 10 "github.com/gophercloud/gophercloud/openstack/compute/v2/servers" 11 "github.com/hashicorp/packer/helper/multistep" 12 ) 13 14 // StateRefreshFunc is a function type used for StateChangeConf that is 15 // responsible for refreshing the item being watched for a state change. 16 // 17 // It returns three results. `result` is any object that will be returned 18 // as the final object after waiting for state change. This allows you to 19 // return the final updated object, for example an openstack instance after 20 // refreshing it. 21 // 22 // `state` is the latest state of that object. And `err` is any error that 23 // may have happened while refreshing the state. 24 type StateRefreshFunc func() (result interface{}, state string, progress int, err error) 25 26 // StateChangeConf is the configuration struct used for `WaitForState`. 27 type StateChangeConf struct { 28 Pending []string 29 Refresh StateRefreshFunc 30 StepState multistep.StateBag 31 Target []string 32 } 33 34 // ServerStateRefreshFunc returns a StateRefreshFunc that is used to watch 35 // an openstack server. 36 func ServerStateRefreshFunc( 37 client *gophercloud.ServiceClient, s *servers.Server) StateRefreshFunc { 38 return func() (interface{}, string, int, error) { 39 serverNew, err := servers.Get(client, s.ID).Extract() 40 if err != nil { 41 if _, ok := err.(gophercloud.ErrDefault404); ok { 42 log.Printf("[INFO] 404 on ServerStateRefresh, returning DELETED") 43 return nil, "DELETED", 0, nil 44 } 45 log.Printf("[ERROR] Error on ServerStateRefresh: %s", err) 46 return nil, "", 0, err 47 } 48 49 return serverNew, serverNew.Status, serverNew.Progress, nil 50 } 51 } 52 53 // WaitForState watches an object and waits for it to achieve a certain 54 // state. 55 func WaitForState(conf *StateChangeConf) (i interface{}, err error) { 56 log.Printf("Waiting for state to become: %s", conf.Target) 57 58 for { 59 var currentProgress int 60 var currentState string 61 i, currentState, currentProgress, err = conf.Refresh() 62 if err != nil { 63 return 64 } 65 66 for _, t := range conf.Target { 67 if currentState == t { 68 return 69 } 70 } 71 72 if conf.StepState != nil { 73 if _, ok := conf.StepState.GetOk(multistep.StateCancelled); ok { 74 return nil, errors.New("interrupted") 75 } 76 } 77 78 found := false 79 for _, allowed := range conf.Pending { 80 if currentState == allowed { 81 found = true 82 break 83 } 84 } 85 86 if !found { 87 return nil, fmt.Errorf("unexpected state '%s', wanted target '%s'", currentState, conf.Target) 88 } 89 90 log.Printf("Waiting for state to become: %s currently %s (%d%%)", conf.Target, currentState, currentProgress) 91 time.Sleep(2 * time.Second) 92 } 93 }