go.chromium.org/luci@v0.0.0-20240309015107-7cdc2e660f33/common/errors/is_panicking.go (about)

     1  // Copyright 2020 The LUCI Authors.
     2  //
     3  // Licensed under the Apache License, Version 2.0 (the "License");
     4  // you may not use this file except in compliance with the License.
     5  // You may obtain a copy of the License at
     6  //
     7  //      http://www.apache.org/licenses/LICENSE-2.0
     8  //
     9  // Unless required by applicable law or agreed to in writing, software
    10  // distributed under the License is distributed on an "AS IS" BASIS,
    11  // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
    12  // See the License for the specific language governing permissions and
    13  // limitations under the License.
    14  
    15  package errors
    16  
    17  import "runtime"
    18  
    19  // IsPanicking returns true iff the current goroutine is panicking.
    20  //
    21  // Always returns false when not invoked via a defer'd function.
    22  //
    23  // This should only be used to indicate some best-effort error status, not to
    24  // modify control flow of the program. Panics are still crashes!
    25  //
    26  // HACK: Detection is implemented by looking up the stack at most skip+10 frames
    27  // above IsPanicking to find if the golang panic handler is on the stack. This
    28  // may break when the Go runtime changes!
    29  //
    30  // `skip` indicates how many additional frames of the stack to skip (a value of
    31  // 0 starts the stack at the caller of `IsPanicking`). Clamps to a minimum value
    32  // of 0.
    33  //
    34  // Does NOT invoke `recover()`. WILL detect `panic(nil)`.
    35  func IsPanicking(skip int) bool {
    36  	if skip < 0 {
    37  		skip = 0
    38  	}
    39  	chunk := make([]uintptr, 10)
    40  	chunk = chunk[:runtime.Callers(2+skip, chunk)]
    41  	if len(chunk) == 0 {
    42  		return false
    43  	}
    44  	frames := runtime.CallersFrames(chunk)
    45  	for {
    46  		frame, more := frames.Next()
    47  		if frame.Function == "runtime.gopanic" {
    48  			return true
    49  		}
    50  		if !more {
    51  			return false
    52  		}
    53  	}
    54  }