go.temporal.io/server@v1.23.0/common/testing/generator_interface.go (about) 1 // The MIT License 2 // 3 // Copyright (c) 2020 Temporal Technologies Inc. All rights reserved. 4 // 5 // Copyright (c) 2020 Uber Technologies, Inc. 6 // 7 // Permission is hereby granted, free of charge, to any person obtaining a copy 8 // of this software and associated documentation files (the "Software"), to deal 9 // in the Software without restriction, including without limitation the rights 10 // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 11 // copies of the Software, and to permit persons to whom the Software is 12 // furnished to do so, subject to the following conditions: 13 // 14 // The above copyright notice and this permission notice shall be included in 15 // all copies or substantial portions of the Software. 16 // 17 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 18 // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19 // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 20 // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 21 // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 22 // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 23 // THE SOFTWARE. 24 25 package testing 26 27 type ( 28 // Model represents a state transition graph that contains all the relationships of Vertex 29 Model interface { 30 AddEdge(...Edge) 31 ListEdges() []Edge 32 } 33 34 // Generator generates a sequence of vertices based on the defined models 35 // It must define InitialEntryVertex and ExitVertex 36 // To use a generator: 37 // for generator.HasNextVertex { 38 // generator.GetNextVertices 39 // } 40 Generator interface { 41 // InitialEntryVertex is the beginning vertices of the graph 42 // Only one vertex will be picked as the entry 43 AddInitialEntryVertex(...Vertex) 44 // ExitVertex is the terminate vertices of the graph 45 AddExitVertex(...Vertex) 46 // RandomEntryVertex is a random entry point which can be access at any state of the generator 47 AddRandomEntryVertex(...Vertex) 48 // AddModel loads model into the generator 49 // AddModel can load multiple models and models will be joint if there is common vertices 50 AddModel(Model) 51 // HasNextVertex determines if there is more vertex to generate 52 HasNextVertex() bool 53 // GetNextVertices generates next vertex batch 54 GetNextVertices() []Vertex 55 // ListGeneratedVertices lists the pasted generated vertices 56 ListGeneratedVertices() []Vertex 57 // Reset cleans up all the internal states and reset to a brand new generator 58 Reset() 59 // DeepCopy copy a new instance of generator 60 DeepCopy() Generator 61 // SetBatchGenerationRule sets a function that used in GetNextVertex to return batch result 62 SetBatchGenerationRule(func([]Vertex, []Vertex) bool) 63 // SetVersion sets the event version 64 SetVersion(int64) 65 // GetVersion gets the event version 66 GetVersion() int64 67 } 68 69 // Vertex represents a state in the model. A state represents a type of an Temporal event 70 Vertex interface { 71 // The name of the vertex. Usually, this will be the Temporal event type 72 SetName(string) 73 GetName() string 74 //Equals(Vertex) bool 75 // IsStrictOnNextVertex means if the vertex must be followed by its children 76 // When IsStrictOnNextVertex set to true, it means this event can only follow by its neighbors 77 SetIsStrictOnNextVertex(bool) 78 IsStrictOnNextVertex() bool 79 // MaxNextVertex means the max neighbors can branch out from this vertex 80 SetMaxNextVertex(int) 81 GetMaxNextVertex() int 82 83 // SetVertexDataFunc sets a function to generate end vertex data 84 SetDataFunc(func(...interface{}) interface{}) 85 GetDataFunc() func(...interface{}) interface{} 86 GenerateData(...interface{}) interface{} 87 GetData() interface{} 88 DeepCopy() Vertex 89 } 90 91 // Edge is the connection between two vertices 92 Edge interface { 93 // StartVertex is the head of the connection 94 SetStartVertex(Vertex) 95 GetStartVertex() Vertex 96 // EndVertex is the end of the connection 97 SetEndVertex(Vertex) 98 GetEndVertex() Vertex 99 // Condition defines a function to determine if this connection is accessible 100 SetCondition(func(...interface{}) bool) 101 GetCondition() func(...interface{}) bool 102 // Action defines function to perform when the end vertex reached 103 SetAction(func()) 104 GetAction() func() 105 DeepCopy() Edge 106 } 107 )