go.uber.org/cadence@v1.2.9/activity/doc.go (about) 1 // Copyright (c) 2017 Uber Technologies, Inc. 2 // 3 // Permission is hereby granted, free of charge, to any person obtaining a copy 4 // of this software and associated documentation files (the "Software"), to deal 5 // in the Software without restriction, including without limitation the rights 6 // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 7 // copies of the Software, and to permit persons to whom the Software is 8 // furnished to do so, subject to the following conditions: 9 // 10 // The above copyright notice and this permission notice shall be included in 11 // all copies or substantial portions of the Software. 12 // 13 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 14 // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 15 // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 16 // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 17 // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 18 // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 19 // THE SOFTWARE. 20 21 /* 22 Package activity contains functions and types used to implement Cadence activities. 23 24 The activity is an implementation of a task to be performed as part of a larger workflow. There is no limitation of 25 what an activity can do. In the context of a workflow, it is in the activities where all operations that affect the 26 desired results must be implemented. 27 28 # Overview 29 30 The client library for Cadence does all the heavy lifting of handling the async communication between the Cadence 31 managed service and the worker running the activity. As such, the implementation of the activity can, for the most 32 part, focus on the business logic. The sample code below shows the implementation of a simple activity that accepts a 33 string parameter, appends a word to it and then returns the result. 34 35 import ( 36 "context" 37 38 "go.uber.org/cadence/activity" 39 "go.uber.org/zap" 40 ) 41 42 func init() { 43 activity.Register(SimpleActivity) 44 } 45 46 func SimpleActivity(ctx context.Context, value string) (string, error) { 47 activity.GetLogger(ctx).Info("SimpleActivity called.", zap.String("Value", value)) 48 return "Processed: ” + value, nil 49 } 50 51 The following sections explore the elements of the above code. 52 53 # Declaration 54 55 In the Cadence programing model, an activity is implemented with a function. The function declaration specifies the 56 parameters the activity accepts as well as any values it might return. An activity function can take zero or many 57 activity specific parameters and can return one or two values. It must always at least return an error value. The 58 activity function can accept as parameters and return as results any serializable type. 59 60 func SimpleActivity(ctx context.Context, value string) (string, error) 61 62 The first parameter to the function is context.Context. This is an optional parameter and can be omitted. This 63 parameter is the standard Go context. 64 65 The second string parameter is a custom activity-specific parameter that can be used to pass in data into the activity 66 on start. An activity can have one or more such parameters. All parameters to an activity function must be 67 serializable, which essentially means that params can’t be channels, functions, variadic, or unsafe pointer. 68 Exact details will depend on your DataConverter, but by default they must work with encoding/json.Marshal (and 69 Unmarshal on the receiving side, which has the same limitations plus generally cannot deserialize into an interface). 70 71 This activity declares two return values: (string, error). The string return value is used to return the result of the 72 activity, and can be retrieved in the workflow with this activity's Future. 73 The error return value is used to indicate an error was encountered during execution. 74 Results must be serializable, like parameters, but only a single result value is allowed (i.e. you cannot return 75 (string, string, error)). 76 77 # Implementation 78 79 There is nothing special about activity code. You can write activity implementation code the same way you would any 80 other Go service code. You can use the usual loggers and metrics collectors. You can use the standard Go concurrency 81 constructs. 82 83 # Failing the activity 84 85 To mark an activity as failed, return an error from your activity function via the error return value. 86 Note that failed activities do not record the non-error return's value: you cannot usefully return both a 87 value and an error, only the error will be recorded. 88 89 # Activity Heartbeating 90 91 For long running activities, Cadence provides an API for the activity code to report both liveness and progress back to 92 the Cadence managed service. 93 94 progress := 0 95 for hasWork { 96 // send heartbeat message to the server 97 activity.RecordHeartbeat(ctx, progress) 98 // do some work 99 ... 100 progress++ 101 } 102 103 When the activity times out due to a missed heartbeat, the last value of the details (progress in the above sample) is 104 returned from the workflow.ExecuteActivity function as the details field of TimeoutError with TimeoutType_HEARTBEAT. 105 106 It is also possible to heartbeat an activity from an external source: 107 108 // instantiate a Cadence service Client 109 client.Client client = client.NewClient(...) 110 111 // record heartbeat 112 err := client.RecordActivityHeartbeat(ctx, taskToken, details) 113 114 It expects an additional parameter, "taskToken", which is the value of the binary "TaskToken" field of the 115 "ActivityInfo" struct retrieved inside the activity (GetActivityInfo(ctx).TaskToken). "details" is the serializable 116 payload containing progress information. 117 118 # Activity Cancellation 119 120 When an activity is cancelled (or its workflow execution is completed or failed) the context passed into its function 121 is cancelled which closes its Done() channel. So an activity can use that to perform any necessary cleanup 122 and abort its execution. 123 124 Currently, cancellation is delivered only to activities that call RecordHeartbeat. If heartbeating is not performed, 125 the activity will continue to run normally, but fail to record its result when it completes. 126 127 # Async and Manual Activity Completion 128 129 In certain scenarios completing an activity upon completion of its function is not possible or desirable. 130 131 One example would be the UberEATS order processing workflow that gets kicked off once an eater pushes the “Place Order” 132 button. Here is how that workflow could be implemented using Cadence and the “async activity completion”: 133 134 - Activity 1: send order to restaurant 135 - Activity 2: wait for restaurant to accept order 136 - Activity 3: schedule pickup of order 137 - Activity 4: wait for courier to pick up order 138 - Activity 5: send driver location updates to eater 139 - Activity 6: complete order 140 141 Activities 2 & 4 in the above flow require someone in the restaurant to push a button in the Uber app to complete the 142 activity. The activities could be implemented with some sort of polling mechanism. However, they can be implemented 143 much simpler and much less resource intensive as a Cadence activity that is completed asynchronously. 144 145 There are 2 parts to implementing an asynchronously completed activity. The first part is for the activity to provide 146 the information necessary to be able to be completed from an external system and notify the Cadence service that it is 147 waiting for that outside callback: 148 149 // retrieve activity information needed to complete activity asynchronously 150 activityInfo := activity.GetInfo(ctx) 151 taskToken := activityInfo.TaskToken 152 153 // send the taskToken to external service that will complete the activity 154 ... 155 156 // return from activity function indicating the Cadence should wait for an async completion message 157 return "", activity.ErrResultPending 158 159 The second part is then for the external service to call the Cadence service to complete the activity. To complete the 160 activity successfully you would do the following: 161 162 // instantiate a Cadence service Client 163 // the same client can be used complete or fail any number of activities 164 client.Client client = client.NewClient(...) 165 166 // complete the activity 167 client.CompleteActivity(taskToken, result, nil) 168 169 And here is how you would fail the activity: 170 171 // fail the activity 172 client.CompleteActivity(taskToken, nil, err) 173 174 The parameters of the CompleteActivity function are: 175 176 - taskToken: This is the value of the binary “TaskToken” field of the 177 “ActivityInfo” struct retrieved inside the activity. 178 - result: This is the return value that should be recorded for the activity. 179 The type of this value needs to match the type of the return value 180 declared by the activity function. 181 - err: The error code to return if the activity should terminate with an 182 error. 183 184 If error is not null the value of the result field is ignored. 185 186 For a full example of implementing this pattern see the Expense sample. 187 188 # Registration 189 190 In order for a workflow to be able to execute an activity type, the worker process needs to be aware of 191 all the implementations it has access to. An activity is registered with the following call: 192 193 activity.Register(SimpleActivity) 194 195 This call essentially creates an in-memory mapping inside the worker process between the fully qualified function name 196 and the implementation. Unlike in Amazon SWF, workflow and activity types are not registered with the managed service. 197 If the worker receives a request to start an activity execution for an activity type it does not know it will fail that 198 request. 199 */ 200 package activity