golang.org/toolchain@v0.0.1-go1.9rc2.windows-amd64/src/runtime/memmove_386.s (about)

     1  // Inferno's libkern/memmove-386.s
     2  // https://bitbucket.org/inferno-os/inferno-os/src/default/libkern/memmove-386.s
     3  //
     4  //         Copyright © 1994-1999 Lucent Technologies Inc. All rights reserved.
     5  //         Revisions Copyright © 2000-2007 Vita Nuova Holdings Limited (www.vitanuova.com).  All rights reserved.
     6  //         Portions Copyright 2009 The Go Authors. All rights reserved.
     7  //
     8  // Permission is hereby granted, free of charge, to any person obtaining a copy
     9  // of this software and associated documentation files (the "Software"), to deal
    10  // in the Software without restriction, including without limitation the rights
    11  // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
    12  // copies of the Software, and to permit persons to whom the Software is
    13  // furnished to do so, subject to the following conditions:
    14  //
    15  // The above copyright notice and this permission notice shall be included in
    16  // all copies or substantial portions of the Software.
    17  //
    18  // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
    19  // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
    20  // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL THE
    21  // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
    22  // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
    23  // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
    24  // THE SOFTWARE.
    25  
    26  // +build !plan9
    27  
    28  #include "textflag.h"
    29  
    30  TEXT runtime·memmove(SB), NOSPLIT, $0-12
    31  	MOVL	to+0(FP), DI
    32  	MOVL	from+4(FP), SI
    33  	MOVL	n+8(FP), BX
    34  
    35  	// REP instructions have a high startup cost, so we handle small sizes
    36  	// with some straightline code. The REP MOVSL instruction is really fast
    37  	// for large sizes. The cutover is approximately 1K.  We implement up to
    38  	// 128 because that is the maximum SSE register load (loading all data
    39  	// into registers lets us ignore copy direction).
    40  tail:
    41  	TESTL	BX, BX
    42  	JEQ	move_0
    43  	CMPL	BX, $2
    44  	JBE	move_1or2
    45  	CMPL	BX, $4
    46  	JB	move_3
    47  	JE	move_4
    48  	CMPL	BX, $8
    49  	JBE	move_5through8
    50  	CMPL	BX, $16
    51  	JBE	move_9through16
    52  	CMPB	runtime·support_sse2(SB), $1
    53  	JNE	nosse2
    54  	CMPL	BX, $32
    55  	JBE	move_17through32
    56  	CMPL	BX, $64
    57  	JBE	move_33through64
    58  	CMPL	BX, $128
    59  	JBE	move_65through128
    60  	// TODO: use branch table and BSR to make this just a single dispatch
    61  
    62  nosse2:
    63  /*
    64   * check and set for backwards
    65   */
    66  	CMPL	SI, DI
    67  	JLS	back
    68  
    69  /*
    70   * forward copy loop
    71   */
    72  forward:
    73  	// If REP MOVSB isn't fast, don't use it
    74  	CMPB	runtime·support_erms(SB), $1 // enhanced REP MOVSB/STOSB
    75  	JNE	fwdBy4
    76  
    77  	// Check alignment
    78  	MOVL	SI, AX
    79  	ORL	DI, AX
    80  	TESTL	$3, AX
    81  	JEQ	fwdBy4
    82  
    83  	// Do 1 byte at a time
    84  	MOVL	BX, CX
    85  	REP;	MOVSB
    86  	RET
    87  
    88  fwdBy4:
    89  	// Do 4 bytes at a time
    90  	MOVL	BX, CX
    91  	SHRL	$2, CX
    92  	ANDL	$3, BX
    93  	REP;	MOVSL
    94  	JMP	tail
    95  
    96  /*
    97   * check overlap
    98   */
    99  back:
   100  	MOVL	SI, CX
   101  	ADDL	BX, CX
   102  	CMPL	CX, DI
   103  	JLS	forward
   104  /*
   105   * whole thing backwards has
   106   * adjusted addresses
   107   */
   108  
   109  	ADDL	BX, DI
   110  	ADDL	BX, SI
   111  	STD
   112  
   113  /*
   114   * copy
   115   */
   116  	MOVL	BX, CX
   117  	SHRL	$2, CX
   118  	ANDL	$3, BX
   119  
   120  	SUBL	$4, DI
   121  	SUBL	$4, SI
   122  	REP;	MOVSL
   123  
   124  	CLD
   125  	ADDL	$4, DI
   126  	ADDL	$4, SI
   127  	SUBL	BX, DI
   128  	SUBL	BX, SI
   129  	JMP	tail
   130  
   131  move_1or2:
   132  	MOVB	(SI), AX
   133  	MOVB	-1(SI)(BX*1), CX
   134  	MOVB	AX, (DI)
   135  	MOVB	CX, -1(DI)(BX*1)
   136  	RET
   137  move_0:
   138  	RET
   139  move_3:
   140  	MOVW	(SI), AX
   141  	MOVB	2(SI), CX
   142  	MOVW	AX, (DI)
   143  	MOVB	CX, 2(DI)
   144  	RET
   145  move_4:
   146  	// We need a separate case for 4 to make sure we write pointers atomically.
   147  	MOVL	(SI), AX
   148  	MOVL	AX, (DI)
   149  	RET
   150  move_5through8:
   151  	MOVL	(SI), AX
   152  	MOVL	-4(SI)(BX*1), CX
   153  	MOVL	AX, (DI)
   154  	MOVL	CX, -4(DI)(BX*1)
   155  	RET
   156  move_9through16:
   157  	MOVL	(SI), AX
   158  	MOVL	4(SI), CX
   159  	MOVL	-8(SI)(BX*1), DX
   160  	MOVL	-4(SI)(BX*1), BP
   161  	MOVL	AX, (DI)
   162  	MOVL	CX, 4(DI)
   163  	MOVL	DX, -8(DI)(BX*1)
   164  	MOVL	BP, -4(DI)(BX*1)
   165  	RET
   166  move_17through32:
   167  	MOVOU	(SI), X0
   168  	MOVOU	-16(SI)(BX*1), X1
   169  	MOVOU	X0, (DI)
   170  	MOVOU	X1, -16(DI)(BX*1)
   171  	RET
   172  move_33through64:
   173  	MOVOU	(SI), X0
   174  	MOVOU	16(SI), X1
   175  	MOVOU	-32(SI)(BX*1), X2
   176  	MOVOU	-16(SI)(BX*1), X3
   177  	MOVOU	X0, (DI)
   178  	MOVOU	X1, 16(DI)
   179  	MOVOU	X2, -32(DI)(BX*1)
   180  	MOVOU	X3, -16(DI)(BX*1)
   181  	RET
   182  move_65through128:
   183  	MOVOU	(SI), X0
   184  	MOVOU	16(SI), X1
   185  	MOVOU	32(SI), X2
   186  	MOVOU	48(SI), X3
   187  	MOVOU	-64(SI)(BX*1), X4
   188  	MOVOU	-48(SI)(BX*1), X5
   189  	MOVOU	-32(SI)(BX*1), X6
   190  	MOVOU	-16(SI)(BX*1), X7
   191  	MOVOU	X0, (DI)
   192  	MOVOU	X1, 16(DI)
   193  	MOVOU	X2, 32(DI)
   194  	MOVOU	X3, 48(DI)
   195  	MOVOU	X4, -64(DI)(BX*1)
   196  	MOVOU	X5, -48(DI)(BX*1)
   197  	MOVOU	X6, -32(DI)(BX*1)
   198  	MOVOU	X7, -16(DI)(BX*1)
   199  	RET