golang.org/x/exp@v0.0.0-20240506185415-9bf2ced13842/shootout/binary-tree-freelist.go (about) 1 //go:build ignore 2 // +build ignore 3 4 /* 5 Redistribution and use in source and binary forms, with or without 6 modification, are permitted provided that the following conditions are met: 7 8 * Redistributions of source code must retain the above copyright 9 notice, this list of conditions and the following disclaimer. 10 11 * Redistributions in binary form must reproduce the above copyright 12 notice, this list of conditions and the following disclaimer in the 13 documentation and/or other materials provided with the distribution. 14 15 * Neither the name of "The Computer Language Benchmarks Game" nor the 16 name of "The Computer Language Shootout Benchmarks" nor the names of 17 its contributors may be used to endorse or promote products derived 18 from this software without specific prior written permission. 19 20 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 21 AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 22 IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 23 ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE 24 LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 25 CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 26 SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 27 INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 28 CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 29 ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 30 POSSIBILITY OF SUCH DAMAGE. 31 */ 32 33 /* The Computer Language Benchmarks Game 34 * http://shootout.alioth.debian.org/ 35 * 36 * contributed by The Go Authors. 37 * based on C program by Kevin Carson 38 */ 39 40 package main 41 42 import ( 43 "flag" 44 "fmt" 45 ) 46 47 var n = flag.Int("n", 15, "depth") 48 49 type Node struct { 50 item int 51 left, right *Node 52 } 53 54 type Arena struct { 55 head *Node 56 } 57 58 var arena Arena 59 60 func (n *Node) free() { 61 if n.left != nil { 62 n.left.free() 63 } 64 if n.right != nil { 65 n.right.free() 66 } 67 n.left = arena.head 68 arena.head = n 69 } 70 71 func (a *Arena) New(item int, left, right *Node) *Node { 72 if a.head == nil { 73 nodes := make([]Node, 3<<uint(*n)) 74 for i := 0; i < len(nodes)-1; i++ { 75 nodes[i].left = &nodes[i+1] 76 } 77 a.head = &nodes[0] 78 } 79 n := a.head 80 a.head = a.head.left 81 n.item = item 82 n.left = left 83 n.right = right 84 return n 85 } 86 87 func bottomUpTree(item, depth int) *Node { 88 if depth <= 0 { 89 return arena.New(item, nil, nil) 90 } 91 return arena.New(item, bottomUpTree(2*item-1, depth-1), bottomUpTree(2*item, depth-1)) 92 } 93 94 func (n *Node) itemCheck() int { 95 if n.left == nil { 96 return n.item 97 } 98 return n.item + n.left.itemCheck() - n.right.itemCheck() 99 } 100 101 const minDepth = 4 102 103 func main() { 104 flag.Parse() 105 106 maxDepth := *n 107 if minDepth+2 > *n { 108 maxDepth = minDepth + 2 109 } 110 stretchDepth := maxDepth + 1 111 112 check := bottomUpTree(0, stretchDepth).itemCheck() 113 fmt.Printf("stretch tree of depth %d\t check: %d\n", stretchDepth, check) 114 115 longLivedTree := bottomUpTree(0, maxDepth) 116 117 for depth := minDepth; depth <= maxDepth; depth += 2 { 118 iterations := 1 << uint(maxDepth-depth+minDepth) 119 check = 0 120 121 for i := 1; i <= iterations; i++ { 122 t := bottomUpTree(i, depth) 123 check += t.itemCheck() 124 t.free() 125 t = bottomUpTree(-i, depth) 126 check += t.itemCheck() 127 t.free() 128 } 129 fmt.Printf("%d\t trees of depth %d\t check: %d\n", iterations*2, depth, check) 130 } 131 fmt.Printf("long lived tree of depth %d\t check: %d\n", maxDepth, longLivedTree.itemCheck()) 132 }