golang.org/x/exp@v0.0.0-20240506185415-9bf2ced13842/shootout/chameneosredux.go (about) 1 //go:build ignore 2 // +build ignore 3 4 /* 5 Redistribution and use in source and binary forms, with or without 6 modification, are permitted provided that the following conditions are met: 7 8 * Redistributions of source code must retain the above copyright 9 notice, this list of conditions and the following disclaimer. 10 11 * Redistributions in binary form must reproduce the above copyright 12 notice, this list of conditions and the following disclaimer in the 13 documentation and/or other materials provided with the distribution. 14 15 * Neither the name of "The Computer Language Benchmarks Game" nor the 16 name of "The Computer Language Shootout Benchmarks" nor the names of 17 its contributors may be used to endorse or promote products derived 18 from this software without specific prior written permission. 19 20 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 21 AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 22 IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 23 ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE 24 LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 25 CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 26 SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 27 INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 28 CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 29 ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 30 POSSIBILITY OF SUCH DAMAGE. 31 */ 32 33 /* The Computer Language Benchmarks Game 34 * http://shootout.alioth.debian.org/ 35 * 36 * contributed by The Go Authors. 37 */ 38 39 package main 40 41 import ( 42 "flag" 43 "fmt" 44 "strconv" 45 ) 46 47 const ( 48 blue = iota 49 red 50 yellow 51 ncol 52 ) 53 54 var complement = [...]int{ 55 red | red<<2: red, 56 red | yellow<<2: blue, 57 red | blue<<2: yellow, 58 yellow | red<<2: blue, 59 yellow | yellow<<2: yellow, 60 yellow | blue<<2: red, 61 blue | red<<2: yellow, 62 blue | yellow<<2: red, 63 blue | blue<<2: blue, 64 } 65 66 var colname = [...]string{ 67 blue: "blue", 68 red: "red", 69 yellow: "yellow", 70 } 71 72 // information about the current state of a creature. 73 type info struct { 74 colour int // creature's current colour. 75 name int // creature's name. 76 } 77 78 // exclusive access data-structure kept inside meetingplace. 79 // if mate is nil, it indicates there's no creature currently waiting; 80 // otherwise the creature's info is stored in info, and 81 // it is waiting to receive its mate's information on the mate channel. 82 type rendez struct { 83 n int // current number of encounters. 84 mate chan<- info // creature waiting when non-nil. 85 info info // info about creature waiting. 86 } 87 88 // result sent by each creature at the end of processing. 89 type result struct { 90 met int 91 same int 92 } 93 94 var n = 600 95 96 func main() { 97 flag.Parse() 98 if flag.NArg() > 0 { 99 n, _ = strconv.Atoi(flag.Arg(0)) 100 } 101 102 for c0 := 0; c0 < ncol; c0++ { 103 for c1 := 0; c1 < ncol; c1++ { 104 fmt.Printf("%s + %s -> %s\n", colname[c0], colname[c1], colname[complement[c0|c1<<2]]) 105 } 106 } 107 fmt.Print("\n") 108 109 pallmall([]int{blue, red, yellow}) 110 pallmall([]int{blue, red, yellow, red, yellow, blue, red, yellow, red, blue}) 111 } 112 113 func pallmall(cols []int) { 114 115 // invariant: meetingplace always contains a value unless a creature 116 // is currently dealing with it (whereupon it must put it back). 117 meetingplace := make(chan rendez, 1) 118 meetingplace <- rendez{n: 0} 119 120 ended := make(chan result) 121 msg := "" 122 for i, col := range cols { 123 go creature(info{col, i}, meetingplace, ended) 124 msg += " " + colname[col] 125 } 126 fmt.Println(msg) 127 tot := 0 128 // wait for all results 129 for range cols { 130 result := <-ended 131 tot += result.met 132 fmt.Printf("%v%v\n", result.met, spell(result.same, true)) 133 } 134 fmt.Printf("%v\n\n", spell(tot, true)) 135 } 136 137 // in this function, variables ending in 0 refer to the local creature, 138 // variables ending in 1 to the creature we've met. 139 func creature(info0 info, meetingplace chan rendez, ended chan result) { 140 c0 := make(chan info) 141 met := 0 142 same := 0 143 for { 144 var othername int 145 // get access to rendez data and decide what to do. 146 switch r := <-meetingplace; { 147 case r.n >= n: 148 // if no more meetings left, then send our result data and exit. 149 meetingplace <- rendez{n: r.n} 150 ended <- result{met, same} 151 return 152 case r.mate == nil: 153 // no creature waiting; wait for someone to meet us, 154 // get their info and send our info in reply. 155 meetingplace <- rendez{n: r.n, info: info0, mate: c0} 156 info1 := <-c0 157 othername = info1.name 158 info0.colour = complement[info0.colour|info1.colour<<2] 159 default: 160 // another creature is waiting for us with its info; 161 // increment meeting count, 162 // send them our info in reply. 163 r.n++ 164 meetingplace <- rendez{n: r.n, mate: nil} 165 r.mate <- info0 166 othername = r.info.name 167 info0.colour = complement[info0.colour|r.info.colour<<2] 168 } 169 if othername == info0.name { 170 same++ 171 } 172 met++ 173 } 174 } 175 176 var digits = [...]string{"zero", "one", "two", "three", "four", "five", "six", "seven", "eight", "nine"} 177 178 func spell(n int, required bool) string { 179 if n == 0 && !required { 180 return "" 181 } 182 return spell(n/10, false) + " " + digits[n%10] 183 }