golang.org/x/exp@v0.0.0-20240506185415-9bf2ced13842/shootout/nbody.go (about) 1 //go:build ignore 2 // +build ignore 3 4 /* 5 Redistribution and use in source and binary forms, with or without 6 modification, are permitted provided that the following conditions are met: 7 8 * Redistributions of source code must retain the above copyright 9 notice, this list of conditions and the following disclaimer. 10 11 * Redistributions in binary form must reproduce the above copyright 12 notice, this list of conditions and the following disclaimer in the 13 documentation and/or other materials provided with the distribution. 14 15 * Neither the name of "The Computer Language Benchmarks Game" nor the 16 name of "The Computer Language Shootout Benchmarks" nor the names of 17 its contributors may be used to endorse or promote products derived 18 from this software without specific prior written permission. 19 20 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 21 AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 22 IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 23 ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE 24 LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 25 CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 26 SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 27 INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 28 CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 29 ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 30 POSSIBILITY OF SUCH DAMAGE. 31 */ 32 33 /* The Computer Language Benchmarks Game 34 * http://shootout.alioth.debian.org/ 35 * 36 * contributed by The Go Authors. 37 * based on C program by Christoph Bauer 38 */ 39 40 package main 41 42 import ( 43 "flag" 44 "fmt" 45 "math" 46 ) 47 48 var n = flag.Int("n", 1000, "number of iterations") 49 50 type Body struct { 51 x, y, z, vx, vy, vz, mass float64 52 } 53 54 const ( 55 solarMass = 4 * math.Pi * math.Pi 56 daysPerYear = 365.24 57 ) 58 59 func (b *Body) offsetMomentum(px, py, pz float64) { 60 b.vx = -px / solarMass 61 b.vy = -py / solarMass 62 b.vz = -pz / solarMass 63 } 64 65 type System []*Body 66 67 func NewSystem(body []Body) System { 68 n := make(System, len(body)) 69 for i := 0; i < len(body); i++ { 70 n[i] = new(Body) // copy to avoid overwriting the inputs 71 *n[i] = body[i] 72 } 73 var px, py, pz float64 74 for _, body := range n { 75 px += body.vx * body.mass 76 py += body.vy * body.mass 77 pz += body.vz * body.mass 78 } 79 n[0].offsetMomentum(px, py, pz) 80 return n 81 } 82 83 func (sys System) energy() float64 { 84 var e float64 85 for i, body := range sys { 86 e += 0.5 * body.mass * 87 (body.vx*body.vx + body.vy*body.vy + body.vz*body.vz) 88 for j := i + 1; j < len(sys); j++ { 89 body2 := sys[j] 90 dx := body.x - body2.x 91 dy := body.y - body2.y 92 dz := body.z - body2.z 93 distance := math.Sqrt(dx*dx + dy*dy + dz*dz) 94 e -= (body.mass * body2.mass) / distance 95 } 96 } 97 return e 98 } 99 100 func (sys System) advance(dt float64) { 101 for i, body := range sys { 102 for j := i + 1; j < len(sys); j++ { 103 body2 := sys[j] 104 dx := body.x - body2.x 105 dy := body.y - body2.y 106 dz := body.z - body2.z 107 108 dSquared := dx*dx + dy*dy + dz*dz 109 distance := math.Sqrt(dSquared) 110 mag := dt / (dSquared * distance) 111 112 body.vx -= dx * body2.mass * mag 113 body.vy -= dy * body2.mass * mag 114 body.vz -= dz * body2.mass * mag 115 116 body2.vx += dx * body.mass * mag 117 body2.vy += dy * body.mass * mag 118 body2.vz += dz * body.mass * mag 119 } 120 } 121 122 for _, body := range sys { 123 body.x += dt * body.vx 124 body.y += dt * body.vy 125 body.z += dt * body.vz 126 } 127 } 128 129 var ( 130 jupiter = Body{ 131 x: 4.84143144246472090e+00, 132 y: -1.16032004402742839e+00, 133 z: -1.03622044471123109e-01, 134 vx: 1.66007664274403694e-03 * daysPerYear, 135 vy: 7.69901118419740425e-03 * daysPerYear, 136 vz: -6.90460016972063023e-05 * daysPerYear, 137 mass: 9.54791938424326609e-04 * solarMass, 138 } 139 saturn = Body{ 140 x: 8.34336671824457987e+00, 141 y: 4.12479856412430479e+00, 142 z: -4.03523417114321381e-01, 143 vx: -2.76742510726862411e-03 * daysPerYear, 144 vy: 4.99852801234917238e-03 * daysPerYear, 145 vz: 2.30417297573763929e-05 * daysPerYear, 146 mass: 2.85885980666130812e-04 * solarMass, 147 } 148 uranus = Body{ 149 x: 1.28943695621391310e+01, 150 y: -1.51111514016986312e+01, 151 z: -2.23307578892655734e-01, 152 vx: 2.96460137564761618e-03 * daysPerYear, 153 vy: 2.37847173959480950e-03 * daysPerYear, 154 vz: -2.96589568540237556e-05 * daysPerYear, 155 mass: 4.36624404335156298e-05 * solarMass, 156 } 157 neptune = Body{ 158 x: 1.53796971148509165e+01, 159 y: -2.59193146099879641e+01, 160 z: 1.79258772950371181e-01, 161 vx: 2.68067772490389322e-03 * daysPerYear, 162 vy: 1.62824170038242295e-03 * daysPerYear, 163 vz: -9.51592254519715870e-05 * daysPerYear, 164 mass: 5.15138902046611451e-05 * solarMass, 165 } 166 sun = Body{ 167 mass: solarMass, 168 } 169 ) 170 171 func main() { 172 flag.Parse() 173 174 system := NewSystem([]Body{sun, jupiter, saturn, uranus, neptune}) 175 fmt.Printf("%.9f\n", system.energy()) 176 for i := 0; i < *n; i++ { 177 system.advance(0.01) 178 } 179 fmt.Printf("%.9f\n", system.energy()) 180 }