gonum.org/v1/gonum@v0.14.0/graph/iterator/edges.go (about) 1 // Copyright ©2018 The Gonum Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style 3 // license that can be found in the LICENSE file. 4 5 package iterator 6 7 import "gonum.org/v1/gonum/graph" 8 9 // OrderedEdges implements the graph.Edges and graph.EdgeSlicer interfaces. 10 // The iteration order of OrderedEdges is the order of edges passed to 11 // NewEdgeIterator. 12 type OrderedEdges struct { 13 idx int 14 edges []graph.Edge 15 } 16 17 // NewOrderedEdges returns an OrderedEdges initialized with the provided edges. 18 func NewOrderedEdges(edges []graph.Edge) *OrderedEdges { 19 return &OrderedEdges{idx: -1, edges: edges} 20 } 21 22 // Len returns the remaining number of edges to be iterated over. 23 func (e *OrderedEdges) Len() int { 24 if e.idx >= len(e.edges) { 25 return 0 26 } 27 if e.idx <= 0 { 28 return len(e.edges) 29 } 30 return len(e.edges[e.idx:]) 31 } 32 33 // Next returns whether the next call of Edge will return a valid edge. 34 func (e *OrderedEdges) Next() bool { 35 if uint(e.idx)+1 < uint(len(e.edges)) { 36 e.idx++ 37 return true 38 } 39 e.idx = len(e.edges) 40 return false 41 } 42 43 // Edge returns the current edge of the iterator. Next must have been 44 // called prior to a call to Edge. 45 func (e *OrderedEdges) Edge() graph.Edge { 46 if e.idx >= len(e.edges) || e.idx < 0 { 47 return nil 48 } 49 return e.edges[e.idx] 50 } 51 52 // EdgeSlice returns all the remaining edges in the iterator and advances 53 // the iterator. 54 func (e *OrderedEdges) EdgeSlice() []graph.Edge { 55 if e.idx >= len(e.edges) { 56 return nil 57 } 58 idx := e.idx 59 if idx == -1 { 60 idx = 0 61 } 62 e.idx = len(e.edges) 63 return e.edges[idx:] 64 } 65 66 // Reset returns the iterator to its initial state. 67 func (e *OrderedEdges) Reset() { 68 e.idx = -1 69 } 70 71 // OrderedWeightedEdges implements the graph.Edges and graph.EdgeSlicer interfaces. 72 // The iteration order of OrderedWeightedEdges is the order of edges passed to 73 // NewEdgeIterator. 74 type OrderedWeightedEdges struct { 75 idx int 76 edges []graph.WeightedEdge 77 } 78 79 // NewOrderedWeightedEdges returns an OrderedWeightedEdges initialized with the provided edges. 80 func NewOrderedWeightedEdges(edges []graph.WeightedEdge) *OrderedWeightedEdges { 81 return &OrderedWeightedEdges{idx: -1, edges: edges} 82 } 83 84 // Len returns the remaining number of edges to be iterated over. 85 func (e *OrderedWeightedEdges) Len() int { 86 if e.idx >= len(e.edges) { 87 return 0 88 } 89 if e.idx <= 0 { 90 return len(e.edges) 91 } 92 return len(e.edges[e.idx:]) 93 } 94 95 // Next returns whether the next call of WeightedEdge will return a valid edge. 96 func (e *OrderedWeightedEdges) Next() bool { 97 if uint(e.idx)+1 < uint(len(e.edges)) { 98 e.idx++ 99 return true 100 } 101 e.idx = len(e.edges) 102 return false 103 } 104 105 // WeightedEdge returns the current edge of the iterator. Next must have been 106 // called prior to a call to WeightedEdge. 107 func (e *OrderedWeightedEdges) WeightedEdge() graph.WeightedEdge { 108 if e.idx >= len(e.edges) || e.idx < 0 { 109 return nil 110 } 111 return e.edges[e.idx] 112 } 113 114 // WeightedEdgeSlice returns all the remaining edges in the iterator and advances 115 // the iterator. 116 func (e *OrderedWeightedEdges) WeightedEdgeSlice() []graph.WeightedEdge { 117 if e.idx >= len(e.edges) { 118 return nil 119 } 120 idx := e.idx 121 if idx == -1 { 122 idx = 0 123 } 124 e.idx = len(e.edges) 125 return e.edges[idx:] 126 } 127 128 // Reset returns the iterator to its initial state. 129 func (e *OrderedWeightedEdges) Reset() { 130 e.idx = -1 131 }