gonum.org/v1/gonum@v0.14.0/graph/iterator/nodes_map.go (about) 1 // Copyright ©2018 The Gonum Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style 3 // license that can be found in the LICENSE file. 4 5 //go:build !safe 6 // +build !safe 7 8 package iterator 9 10 import "gonum.org/v1/gonum/graph" 11 12 // Nodes implements the graph.Nodes interfaces. 13 // The iteration order of Nodes is randomized. 14 type Nodes struct { 15 nodes int 16 iter *mapIter 17 pos int 18 curr graph.Node 19 } 20 21 // NewNodes returns a Nodes initialized with the provided nodes, a 22 // map of node IDs to graph.Nodes. No check is made that the keys 23 // match the graph.Node IDs, and the map keys are not used. 24 // 25 // Behavior of the Nodes is unspecified if nodes is mutated after 26 // the call to NewNodes. 27 func NewNodes(nodes map[int64]graph.Node) *Nodes { 28 return &Nodes{nodes: len(nodes), iter: newMapIterNodes(nodes)} 29 } 30 31 // Len returns the remaining number of nodes to be iterated over. 32 func (n *Nodes) Len() int { 33 return n.nodes - n.pos 34 } 35 36 // Next returns whether the next call of Node will return a valid node. 37 func (n *Nodes) Next() bool { 38 if n.pos >= n.nodes { 39 return false 40 } 41 ok := n.iter.next() 42 if ok { 43 n.pos++ 44 n.curr = n.iter.node() 45 } 46 return ok 47 } 48 49 // Node returns the current node of the iterator. Next must have been 50 // called prior to a call to Node. 51 func (n *Nodes) Node() graph.Node { 52 return n.curr 53 } 54 55 // Reset returns the iterator to its initial state. 56 func (n *Nodes) Reset() { 57 n.curr = nil 58 n.pos = 0 59 n.iter.hiter = hiter{} 60 } 61 62 // NodeSlice returns all the remaining nodes in the iterator and advances 63 // the iterator. The order of nodes within the returned slice is not 64 // specified. 65 func (n *Nodes) NodeSlice() []graph.Node { 66 if n.Len() == 0 { 67 return nil 68 } 69 nodes := make([]graph.Node, 0, n.Len()) 70 for n.iter.next() { 71 nodes = append(nodes, n.iter.node()) 72 } 73 n.pos = n.nodes 74 return nodes 75 } 76 77 // NodesByEdge implements the graph.Nodes interfaces. 78 // The iteration order of Nodes is randomized. 79 type NodesByEdge struct { 80 nodes map[int64]graph.Node 81 edges int 82 iter *mapIter 83 pos int 84 curr graph.Node 85 } 86 87 // NewNodesByEdge returns a NodesByEdge initialized with the 88 // provided nodes, a map of node IDs to graph.Nodes, and the set 89 // of edges, a map of to-node IDs to graph.Edge, that can be 90 // traversed to reach the nodes that the NodesByEdge will iterate 91 // over. No check is made that the keys match the graph.Node IDs, 92 // and the map keys are not used. 93 // 94 // Behavior of the NodesByEdge is unspecified if nodes or edges 95 // is mutated after the call to NewNodes. 96 func NewNodesByEdge(nodes map[int64]graph.Node, edges map[int64]graph.Edge) *NodesByEdge { 97 return &NodesByEdge{nodes: nodes, edges: len(edges), iter: newMapIterEdges(edges)} 98 } 99 100 // NewNodesByWeightedEdge returns a NodesByEdge initialized with the 101 // provided nodes, a map of node IDs to graph.Nodes, and the set 102 // of edges, a map of to-node IDs to graph.WeightedEdge, that can be 103 // traversed to reach the nodes that the NodesByEdge will iterate 104 // over. No check is made that the keys match the graph.Node IDs, 105 // and the map keys are not used. 106 // 107 // Behavior of the NodesByEdge is unspecified if nodes or edges 108 // is mutated after the call to NewNodes. 109 func NewNodesByWeightedEdge(nodes map[int64]graph.Node, edges map[int64]graph.WeightedEdge) *NodesByEdge { 110 return &NodesByEdge{nodes: nodes, edges: len(edges), iter: newMapIterByWeightedEdges(edges)} 111 } 112 113 // NewNodesByLines returns a NodesByEdge initialized with the 114 // provided nodes, a map of node IDs to graph.Nodes, and the set 115 // of lines, a map to-node IDs to map of graph.Line, that can be 116 // traversed to reach the nodes that the NodesByEdge will iterate 117 // over. No check is made that the keys match the graph.Node IDs, 118 // and the map keys are not used. 119 // 120 // Behavior of the NodesByEdge is unspecified if nodes or lines 121 // is mutated after the call to NewNodes. 122 func NewNodesByLines(nodes map[int64]graph.Node, lines map[int64]map[int64]graph.Line) *NodesByEdge { 123 return &NodesByEdge{nodes: nodes, edges: len(lines), iter: newMapIterByLines(lines)} 124 } 125 126 // NewNodesByWeightedLines returns a NodesByEdge initialized with the 127 // provided nodes, a map of node IDs to graph.Nodes, and the set 128 // of lines, a map to-node IDs to map of graph.WeightedLine, that can be 129 // traversed to reach the nodes that the NodesByEdge will iterate 130 // over. No check is made that the keys match the graph.Node IDs, 131 // and the map keys are not used. 132 // 133 // Behavior of the NodesByEdge is unspecified if nodes or lines 134 // is mutated after the call to NewNodes. 135 func NewNodesByWeightedLines(nodes map[int64]graph.Node, lines map[int64]map[int64]graph.WeightedLine) *NodesByEdge { 136 return &NodesByEdge{nodes: nodes, edges: len(lines), iter: newMapIterByWeightedLines(lines)} 137 } 138 139 // Len returns the remaining number of nodes to be iterated over. 140 func (n *NodesByEdge) Len() int { 141 return n.edges - n.pos 142 } 143 144 // Next returns whether the next call of Node will return a valid node. 145 func (n *NodesByEdge) Next() bool { 146 if n.pos >= n.edges { 147 return false 148 } 149 ok := n.iter.next() 150 if ok { 151 n.pos++ 152 n.curr = n.nodes[n.iter.id()] 153 } 154 return ok 155 } 156 157 // Node returns the current node of the iterator. Next must have been 158 // called prior to a call to Node. 159 func (n *NodesByEdge) Node() graph.Node { 160 return n.curr 161 } 162 163 // Reset returns the iterator to its initial state. 164 func (n *NodesByEdge) Reset() { 165 n.curr = nil 166 n.pos = 0 167 n.iter.hiter = hiter{} 168 } 169 170 // NodeSlice returns all the remaining nodes in the iterator and advances 171 // the iterator. The order of nodes within the returned slice is not 172 // specified. 173 func (n *NodesByEdge) NodeSlice() []graph.Node { 174 if n.Len() == 0 { 175 return nil 176 } 177 nodes := make([]graph.Node, 0, n.Len()) 178 for n.iter.next() { 179 nodes = append(nodes, n.nodes[n.iter.id()]) 180 } 181 n.pos = n.edges 182 return nodes 183 }