gonum.org/v1/gonum@v0.14.0/internal/asm/c64/dotuunitary_amd64.s (about) 1 // Copyright ©2017 The Gonum Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style 3 // license that can be found in the LICENSE file. 4 5 // +build !noasm,!gccgo,!safe 6 7 #include "textflag.h" 8 9 #define MOVSLDUP_XPTR_IDX_8__X3 LONG $0x1C120FF3; BYTE $0xC6 // MOVSLDUP (SI)(AX*8), X3 10 #define MOVSLDUP_16_XPTR_IDX_8__X5 LONG $0x6C120FF3; WORD $0x10C6 // MOVSLDUP 16(SI)(AX*8), X5 11 #define MOVSLDUP_32_XPTR_IDX_8__X7 LONG $0x7C120FF3; WORD $0x20C6 // MOVSLDUP 32(SI)(AX*8), X7 12 #define MOVSLDUP_48_XPTR_IDX_8__X9 LONG $0x120F44F3; WORD $0xC64C; BYTE $0x30 // MOVSLDUP 48(SI)(AX*8), X9 13 14 #define MOVSHDUP_XPTR_IDX_8__X2 LONG $0x14160FF3; BYTE $0xC6 // MOVSHDUP (SI)(AX*8), X2 15 #define MOVSHDUP_16_XPTR_IDX_8__X4 LONG $0x64160FF3; WORD $0x10C6 // MOVSHDUP 16(SI)(AX*8), X4 16 #define MOVSHDUP_32_XPTR_IDX_8__X6 LONG $0x74160FF3; WORD $0x20C6 // MOVSHDUP 32(SI)(AX*8), X6 17 #define MOVSHDUP_48_XPTR_IDX_8__X8 LONG $0x160F44F3; WORD $0xC644; BYTE $0x30 // MOVSHDUP 48(SI)(AX*8), X8 18 19 #define MOVSHDUP_X3_X2 LONG $0xD3160FF3 // MOVSHDUP X3, X2 20 #define MOVSLDUP_X3_X3 LONG $0xDB120FF3 // MOVSLDUP X3, X3 21 22 #define ADDSUBPS_X2_X3 LONG $0xDAD00FF2 // ADDSUBPS X2, X3 23 #define ADDSUBPS_X4_X5 LONG $0xECD00FF2 // ADDSUBPS X4, X5 24 #define ADDSUBPS_X6_X7 LONG $0xFED00FF2 // ADDSUBPS X6, X7 25 #define ADDSUBPS_X8_X9 LONG $0xD00F45F2; BYTE $0xC8 // ADDSUBPS X8, X9 26 27 #define X_PTR SI 28 #define Y_PTR DI 29 #define LEN CX 30 #define TAIL BX 31 #define SUM X0 32 #define P_SUM X1 33 #define IDX AX 34 #define I_IDX DX 35 #define NEG1 X15 36 #define P_NEG1 X14 37 38 // func DotuUnitary(x, y []complex64) (sum complex64) 39 TEXT ·DotuUnitary(SB), NOSPLIT, $0 40 MOVQ x_base+0(FP), X_PTR // X_PTR = &x 41 MOVQ y_base+24(FP), Y_PTR // Y_PTR = &y 42 PXOR SUM, SUM // SUM = 0 43 PXOR P_SUM, P_SUM // P_SUM = 0 44 MOVQ x_len+8(FP), LEN // LEN = min( len(x), len(y) ) 45 CMPQ y_len+32(FP), LEN 46 CMOVQLE y_len+32(FP), LEN 47 CMPQ LEN, $0 // if LEN == 0 { return } 48 JE dotu_end 49 XORQ IDX, IDX // IDX = 0 50 51 MOVQ X_PTR, DX 52 ANDQ $15, DX // DX = &x & 15 53 JZ dotu_aligned // if DX == 0 { goto dotu_aligned } 54 55 MOVSD (X_PTR)(IDX*8), X3 // X_i = { imag(x[i]), real(x[i]) } 56 MOVSHDUP_X3_X2 // X_(i-1) = { imag(x[i]), imag(x[i]) } 57 MOVSLDUP_X3_X3 // X_i = { real(x[i]), real(x[i]) } 58 MOVSD (Y_PTR)(IDX*8), X10 // X_j = { imag(y[i]), real(y[i]) } 59 MULPS X10, X3 // X_i = { imag(y[i]) * real(x[i]), real(y[i]) * real(x[i]) } 60 SHUFPS $0x1, X10, X10 // X_j = { real(y[i]), imag(y[i]) } 61 MULPS X10, X2 // X_(i-1) = { real(y[i]) * imag(x[i]), imag(y[i]) * imag(x[i]) } 62 63 // X_i = { 64 // imag(result[i]): imag(y[i])*real(x[i]) + real(y[i])*imag(x[i]), 65 // real(result[i]): real(y[i])*real(x[i]) - imag(y[i])*imag(x[i]) } 66 ADDSUBPS_X2_X3 67 68 MOVAPS X3, SUM // SUM = X_i 69 INCQ IDX // IDX++ 70 DECQ LEN // LEN-- 71 JZ dotu_end // if LEN == 0 { goto dotu_end } 72 73 dotu_aligned: 74 MOVQ LEN, TAIL 75 ANDQ $7, TAIL // TAIL = LEN % 8 76 SHRQ $3, LEN // LEN = floor( LEN / 8 ) 77 JZ dotu_tail // if LEN == 0 { goto dotu_tail } 78 PXOR P_SUM, P_SUM 79 80 dotu_loop: // do { 81 MOVSLDUP_XPTR_IDX_8__X3 // X_i = { real(x[i]), real(x[i]), real(x[i+1]), real(x[i+1]) } 82 MOVSLDUP_16_XPTR_IDX_8__X5 83 MOVSLDUP_32_XPTR_IDX_8__X7 84 MOVSLDUP_48_XPTR_IDX_8__X9 85 86 MOVSHDUP_XPTR_IDX_8__X2 // X_(i-1) = { imag(x[i]), imag(x[i]), imag(x[i]+1), imag(x[i]+1) } 87 MOVSHDUP_16_XPTR_IDX_8__X4 88 MOVSHDUP_32_XPTR_IDX_8__X6 89 MOVSHDUP_48_XPTR_IDX_8__X8 90 91 // X_j = { imag(y[i]), real(y[i]), imag(y[i+1]), real(y[i+1]) } 92 MOVUPS (Y_PTR)(IDX*8), X10 93 MOVUPS 16(Y_PTR)(IDX*8), X11 94 MOVUPS 32(Y_PTR)(IDX*8), X12 95 MOVUPS 48(Y_PTR)(IDX*8), X13 96 97 // X_i = { imag(y[i]) * real(x[i]), real(y[i]) * real(x[i]), 98 // imag(y[i+1]) * real(x[i+1]), real(y[i+1]) * real(x[i+1]) } 99 MULPS X10, X3 100 MULPS X11, X5 101 MULPS X12, X7 102 MULPS X13, X9 103 104 // X_j = { real(y[i]), imag(y[i]), real(y[i+1]), imag(y[i+1]) } 105 SHUFPS $0xB1, X10, X10 106 SHUFPS $0xB1, X11, X11 107 SHUFPS $0xB1, X12, X12 108 SHUFPS $0xB1, X13, X13 109 110 // X_(i-1) = { real(y[i]) * imag(x[i]), imag(y[i]) * imag(x[i]), 111 // real(y[i+1]) * imag(x[i+1]), imag(y[i+1]) * imag(x[i+1]) } 112 MULPS X10, X2 113 MULPS X11, X4 114 MULPS X12, X6 115 MULPS X13, X8 116 117 // X_i = { 118 // imag(result[i]): imag(y[i]) * real(x[i]) + real(y[i]) * imag(x[i]), 119 // real(result[i]): real(y[i]) * real(x[i]) - imag(y[i]) * imag(x[i]), 120 // imag(result[i+1]): imag(y[i+1]) * real(x[i+1]) + real(y[i+1]) * imag(x[i+1]), 121 // real(result[i+1]): real(y[i+1]) * real(x[i+1]) - imag(y[i+1]) * imag(x[i+1]), 122 // } 123 ADDSUBPS_X2_X3 124 ADDSUBPS_X4_X5 125 ADDSUBPS_X6_X7 126 ADDSUBPS_X8_X9 127 128 // SUM += X_i 129 ADDPS X3, SUM 130 ADDPS X5, P_SUM 131 ADDPS X7, SUM 132 ADDPS X9, P_SUM 133 134 ADDQ $8, IDX // IDX += 8 135 DECQ LEN 136 JNZ dotu_loop // } while --LEN > 0 137 138 ADDPS SUM, P_SUM // P_SUM = { P_SUM[1] + SUM[1], P_SUM[0] + SUM[0] } 139 XORPS SUM, SUM // SUM = 0 140 141 CMPQ TAIL, $0 // if TAIL == 0 { return } 142 JE dotu_end 143 144 dotu_tail: 145 MOVQ TAIL, LEN 146 SHRQ $1, LEN // LEN = floor( LEN / 2 ) 147 JZ dotu_tail_one // if LEN == 0 { goto dotc_tail_one } 148 149 dotu_tail_two: // do { 150 MOVSLDUP_XPTR_IDX_8__X3 // X_i = { real(x[i]), real(x[i]), real(x[i+1]), real(x[i+1]) } 151 MOVSHDUP_XPTR_IDX_8__X2 // X_(i-1) = { imag(x[i]), imag(x[i]), imag(x[i]+1), imag(x[i]+1) } 152 MOVUPS (Y_PTR)(IDX*8), X10 // X_j = { imag(y[i]), real(y[i]) } 153 MULPS X10, X3 // X_i = { imag(y[i]) * real(x[i]), real(y[i]) * real(x[i]) } 154 SHUFPS $0xB1, X10, X10 // X_j = { real(y[i]), imag(y[i]) } 155 MULPS X10, X2 // X_(i-1) = { real(y[i]) * imag(x[i]), imag(y[i]) * imag(x[i]) } 156 157 // X_i = { 158 // imag(result[i]): imag(y[i])*real(x[i]) + real(y[i])*imag(x[i]), 159 // real(result[i]): real(y[i])*real(x[i]) - imag(y[i])*imag(x[i]) } 160 ADDSUBPS_X2_X3 161 162 ADDPS X3, SUM // SUM += X_i 163 164 ADDQ $2, IDX // IDX += 2 165 DECQ LEN 166 JNZ dotu_tail_two // } while --LEN > 0 167 168 ADDPS SUM, P_SUM // P_SUM = { P_SUM[1] + SUM[1], P_SUM[0] + SUM[0] } 169 XORPS SUM, SUM // SUM = 0 170 171 ANDQ $1, TAIL 172 JZ dotu_end 173 174 dotu_tail_one: 175 MOVSD (X_PTR)(IDX*8), X3 // X_i = { imag(x[i]), real(x[i]) } 176 MOVSHDUP_X3_X2 // X_(i-1) = { imag(x[i]), imag(x[i]) } 177 MOVSLDUP_X3_X3 // X_i = { real(x[i]), real(x[i]) } 178 MOVSD (Y_PTR)(IDX*8), X10 // X_j = { imag(y[i]), real(y[i]) } 179 MULPS X10, X3 // X_i = { imag(y[i]) * real(x[i]), real(y[i]) * real(x[i]) } 180 SHUFPS $0x1, X10, X10 // X_j = { real(y[i]), imag(y[i]) } 181 MULPS X10, X2 // X_(i-1) = { real(y[i]) * imag(x[i]), imag(y[i]) * imag(x[i]) } 182 183 // X_i = { 184 // imag(result[i]): imag(y[i])*real(x[i]) + real(y[i])*imag(x[i]), 185 // real(result[i]): real(y[i])*real(x[i]) - imag(y[i])*imag(x[i]) } 186 ADDSUBPS_X2_X3 187 188 ADDPS X3, SUM // SUM += X_i 189 190 dotu_end: 191 ADDPS P_SUM, SUM // SUM = { P_SUM[0] + SUM[0] } 192 MOVHLPS P_SUM, P_SUM // P_SUM = { P_SUM[1], P_SUM[1] } 193 ADDPS P_SUM, SUM // SUM = { P_SUM[1] + SUM[0] } 194 195 dotu_ret: 196 MOVSD SUM, sum+48(FP) // return SUM 197 RET