gonum.org/v1/gonum@v0.14.0/spatial/r3/vector_test.go (about) 1 // Copyright ©2020 The Gonum Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style 3 // license that can be found in the LICENSE file. 4 5 package r3 6 7 import ( 8 "math" 9 "testing" 10 11 "golang.org/x/exp/rand" 12 13 "gonum.org/v1/gonum/floats/scalar" 14 "gonum.org/v1/gonum/mat" 15 ) 16 17 func TestAdd(t *testing.T) { 18 for _, test := range []struct { 19 v1, v2 Vec 20 want Vec 21 }{ 22 {Vec{0, 0, 0}, Vec{0, 0, 0}, Vec{0, 0, 0}}, 23 {Vec{1, 0, 0}, Vec{0, 0, 0}, Vec{1, 0, 0}}, 24 {Vec{1, 2, 3}, Vec{4, 5, 7}, Vec{5, 7, 10}}, 25 {Vec{1, -3, 5}, Vec{1, -6, -6}, Vec{2, -9, -1}}, 26 {Vec{1, 2, 3}, Vec{-1, -2, -3}, Vec{}}, 27 } { 28 got := Add(test.v1, test.v2) 29 if got != test.want { 30 t.Errorf( 31 "error: %v + %v: got=%v, want=%v", 32 test.v1, test.v2, got, test.want, 33 ) 34 } 35 } 36 } 37 38 func TestSub(t *testing.T) { 39 for _, test := range []struct { 40 v1, v2 Vec 41 want Vec 42 }{ 43 {Vec{0, 0, 0}, Vec{0, 0, 0}, Vec{0, 0, 0}}, 44 {Vec{1, 0, 0}, Vec{0, 0, 0}, Vec{1, 0, 0}}, 45 {Vec{1, 2, 3}, Vec{4, 5, 7}, Vec{-3, -3, -4}}, 46 {Vec{1, -3, 5}, Vec{1, -6, -6}, Vec{0, 3, 11}}, 47 {Vec{1, 2, 3}, Vec{1, 2, 3}, Vec{}}, 48 } { 49 got := Sub(test.v1, test.v2) 50 if got != test.want { 51 t.Errorf( 52 "error: %v - %v: got=%v, want=%v", 53 test.v1, test.v2, got, test.want, 54 ) 55 } 56 } 57 } 58 59 func TestScale(t *testing.T) { 60 for _, test := range []struct { 61 a float64 62 v Vec 63 want Vec 64 }{ 65 {3, Vec{0, 0, 0}, Vec{0, 0, 0}}, 66 {1, Vec{1, 0, 0}, Vec{1, 0, 0}}, 67 {0, Vec{1, 0, 0}, Vec{0, 0, 0}}, 68 {3, Vec{1, 0, 0}, Vec{3, 0, 0}}, 69 {-1, Vec{1, -3, 5}, Vec{-1, 3, -5}}, 70 {2, Vec{1, -3, 5}, Vec{2, -6, 10}}, 71 {10, Vec{1, 2, 3}, Vec{10, 20, 30}}, 72 } { 73 got := Scale(test.a, test.v) 74 if got != test.want { 75 t.Errorf( 76 "error: %v * %v: got=%v, want=%v", 77 test.a, test.v, got, test.want) 78 } 79 } 80 } 81 82 func TestDot(t *testing.T) { 83 for _, test := range []struct { 84 u, v Vec 85 want float64 86 }{ 87 {Vec{1, 2, 3}, Vec{1, 2, 3}, 14}, 88 {Vec{1, 0, 0}, Vec{1, 0, 0}, 1}, 89 {Vec{1, 0, 0}, Vec{0, 1, 0}, 0}, 90 {Vec{1, 0, 0}, Vec{0, 1, 1}, 0}, 91 {Vec{1, 1, 1}, Vec{-1, -1, -1}, -3}, 92 {Vec{1, 2, 2}, Vec{-0.3, 0.4, -1.2}, -1.9}, 93 } { 94 { 95 got := Dot(test.u, test.v) 96 if got != test.want { 97 t.Errorf( 98 "error: %v · %v: got=%v, want=%v", 99 test.u, test.v, got, test.want, 100 ) 101 } 102 } 103 { 104 got := Dot(test.v, test.u) 105 if got != test.want { 106 t.Errorf( 107 "error: %v · %v: got=%v, want=%v", 108 test.v, test.u, got, test.want, 109 ) 110 } 111 } 112 } 113 } 114 115 func TestCross(t *testing.T) { 116 for _, test := range []struct { 117 v1, v2, want Vec 118 }{ 119 {Vec{1, 0, 0}, Vec{1, 0, 0}, Vec{0, 0, 0}}, 120 {Vec{1, 0, 0}, Vec{0, 1, 0}, Vec{0, 0, 1}}, 121 {Vec{0, 1, 0}, Vec{1, 0, 0}, Vec{0, 0, -1}}, 122 {Vec{1, 2, 3}, Vec{-4, 5, -6}, Vec{-27, -6, 13}}, 123 {Vec{1, 2, 3}, Vec{1, 2, 3}, Vec{}}, 124 {Vec{1, 2, 3}, Vec{2, 3, 4}, Vec{-1, 2, -1}}, 125 } { 126 got := Cross(test.v1, test.v2) 127 if got != test.want { 128 t.Errorf( 129 "error: %v × %v = %v, want %v", 130 test.v1, test.v2, got, test.want, 131 ) 132 } 133 } 134 } 135 136 func TestNorm(t *testing.T) { 137 for _, test := range []struct { 138 v Vec 139 want float64 140 }{ 141 {Vec{0, 0, 0}, 0}, 142 {Vec{0, 1, 0}, 1}, 143 {Vec{3, -4, 12}, 13}, 144 {Vec{1, 1e-16, 1e-32}, 1}, 145 {Vec{-0, 4.3145006366056343748277397783556100978621924913975e-196, 4.3145006366056343748277397783556100978621924913975e-196}, 6.101625315155041e-196}, 146 } { 147 if got, want := Norm(test.v), test.want; got != want { 148 t.Errorf("|%v| = %v, want %v", test.v, got, want) 149 } 150 } 151 } 152 153 func TestNorm2(t *testing.T) { 154 for _, test := range []struct { 155 v Vec 156 want float64 157 }{ 158 {Vec{0, 0, 0}, 0}, 159 {Vec{0, 1, 0}, 1}, 160 {Vec{1, 1, 1}, 3}, 161 {Vec{1, 2, 3}, 14}, 162 {Vec{3, -4, 12}, 169}, 163 {Vec{1, 1e-16, 1e-32}, 1}, 164 // This will underflow and return zero. 165 {Vec{-0, 4.3145006366056343748277397783556100978621924913975e-196, 4.3145006366056343748277397783556100978621924913975e-196}, 0}, 166 } { 167 if got, want := Norm2(test.v), test.want; got != want { 168 t.Errorf("|%v|^2 = %v, want %v", test.v, got, want) 169 } 170 } 171 } 172 173 func TestUnit(t *testing.T) { 174 for _, test := range []struct { 175 v, want Vec 176 }{ 177 {Vec{}, Vec{math.NaN(), math.NaN(), math.NaN()}}, 178 {Vec{1, 0, 0}, Vec{1, 0, 0}}, 179 {Vec{0, 1, 0}, Vec{0, 1, 0}}, 180 {Vec{0, 0, 1}, Vec{0, 0, 1}}, 181 {Vec{1, 1, 1}, Vec{1. / math.Sqrt(3), 1. / math.Sqrt(3), 1. / math.Sqrt(3)}}, 182 {Vec{1, 1e-16, 1e-32}, Vec{1, 1e-16, 1e-32}}, 183 } { 184 got := Unit(test.v) 185 if !vecEqual(got, test.want) { 186 t.Errorf( 187 "Normalize(%v) = %v, want %v", 188 test.v, got, test.want, 189 ) 190 } 191 if test.v == (Vec{}) { 192 return 193 } 194 if n, want := Norm(got), 1.0; n != want { 195 t.Errorf("|%v| = %v, want 1", got, n) 196 } 197 } 198 } 199 200 func TestCos(t *testing.T) { 201 for _, test := range []struct { 202 v1, v2 Vec 203 want float64 204 }{ 205 {Vec{1, 1, 1}, Vec{1, 1, 1}, 1}, 206 {Vec{1, 1, 1}, Vec{-1, -1, -1}, -1}, 207 {Vec{1, 1, 1}, Vec{1, -1, 1}, 1.0 / 3}, 208 {Vec{1, 0, 0}, Vec{1, 0, 0}, 1}, 209 {Vec{1, 0, 0}, Vec{0, 1, 0}, 0}, 210 {Vec{1, 0, 0}, Vec{0, 1, 1}, 0}, 211 {Vec{1, 0, 0}, Vec{-1, 0, 0}, -1}, 212 } { 213 tol := 1e-14 214 got := Cos(test.v1, test.v2) 215 if !scalar.EqualWithinAbs(got, test.want, tol) { 216 t.Errorf("cos(%v, %v)= %v, want %v", 217 test.v1, test.v2, got, test.want, 218 ) 219 } 220 } 221 } 222 223 func TestRotate(t *testing.T) { 224 const tol = 1e-14 225 for _, test := range []struct { 226 v, axis Vec 227 alpha float64 228 want Vec 229 }{ 230 {Vec{1, 0, 0}, Vec{1, 0, 0}, math.Pi / 2, Vec{1, 0, 0}}, 231 {Vec{1, 0, 0}, Vec{1, 0, 0}, 0, Vec{1, 0, 0}}, 232 {Vec{1, 0, 0}, Vec{1, 0, 0}, 2 * math.Pi, Vec{1, 0, 0}}, 233 {Vec{1, 0, 0}, Vec{0, 0, 0}, math.Pi / 2, Vec{math.NaN(), math.NaN(), math.NaN()}}, 234 {Vec{1, 0, 0}, Vec{0, 1, 0}, math.Pi / 2, Vec{0, 0, -1}}, 235 {Vec{1, 0, 0}, Vec{0, 1, 0}, math.Pi, Vec{-1, 0, 0}}, 236 {Vec{2, 0, 0}, Vec{0, 1, 0}, math.Pi, Vec{-2, 0, 0}}, 237 {Vec{1, 2, 3}, Vec{1, 1, 1}, 2. / 3. * math.Pi, Vec{3, 1, 2}}, 238 } { 239 got := Rotate(test.v, test.alpha, test.axis) 240 if !vecApproxEqual(got, test.want, tol) { 241 t.Errorf( 242 "quat rotate(%v, %v, %v)= %v, want=%v", 243 test.v, test.alpha, test.axis, got, test.want, 244 ) 245 } 246 247 var gotv mat.VecDense 248 gotv.MulVec(NewRotation(test.alpha, test.axis).Mat(), vecDense(test.v)) 249 got = vec(gotv) 250 if !vecApproxEqual(got, test.want, tol) { 251 t.Errorf( 252 "matrix rotate(%v, %v, %v)= %v, want=%v", 253 test.v, test.alpha, test.axis, got, test.want, 254 ) 255 } 256 } 257 } 258 259 var vectorFields = []struct { 260 field func(Vec) Vec 261 divergence func(Vec) float64 262 jacobian func(Vec) *Mat 263 }{ 264 { 265 field: func(v Vec) Vec { 266 // (x*y*z, y*z, z*x) 267 return Vec{X: v.X * v.Y * v.Z, Y: v.Y * v.Z, Z: v.Z * v.X} 268 }, 269 divergence: func(v Vec) float64 { 270 return v.X + v.Y*v.Z + v.Z 271 }, 272 jacobian: func(v Vec) *Mat { 273 return NewMat([]float64{ 274 v.Y * v.Z, v.X * v.Z, v.X * v.Y, 275 0, v.Z, v.Y, 276 v.Z, 0, v.X, 277 }) 278 }, 279 }, 280 { 281 field: func(v Vec) Vec { 282 // (x*y*z*cos(y), y*z+sin(x), z*x*sin(y)) 283 sx := math.Sin(v.X) 284 sy, cy := math.Sincos(v.Y) 285 return Vec{ 286 X: v.X * v.Y * v.Z * cy, 287 Y: v.Y*v.Z + sx, 288 Z: v.Z * v.X * sy, 289 } 290 }, 291 divergence: func(v Vec) float64 { 292 sy, cy := math.Sincos(v.Y) 293 return v.X*sy + v.Y*v.Z*cy + v.Z 294 }, 295 jacobian: func(v Vec) *Mat { 296 cx := math.Cos(v.X) 297 sy, cy := math.Sincos(v.Y) 298 return NewMat([]float64{ 299 v.Y * v.Z * cy, v.X*v.Z*cy - v.X*v.Y*v.Z*sy, v.X * v.Y * cy, 300 cx, v.Z, v.Y, 301 v.Z * sy, v.X * v.Z * cy, v.X * sy, 302 }) 303 }, 304 }, 305 } 306 307 func TestDivergence(t *testing.T) { 308 const ( 309 tol = 1e-10 310 h = 1e-2 311 ) 312 step := Vec{X: h, Y: h, Z: h} 313 rnd := rand.New(rand.NewSource(1)) 314 for _, test := range vectorFields { 315 for i := 0; i < 30; i++ { 316 p := randomVec(rnd) 317 got := Divergence(p, step, test.field) 318 want := test.divergence(p) 319 if math.Abs(got-want) > tol { 320 t.Errorf("result out of tolerance. got %v, want %v", got, want) 321 } 322 } 323 } 324 } 325 326 func TestGradient(t *testing.T) { 327 const ( 328 tol = 1e-6 329 h = 1e-5 330 ) 331 step := Vec{X: h, Y: h, Z: h} 332 rnd := rand.New(rand.NewSource(1)) 333 for _, test := range scalarFields { 334 for i := 0; i < 30; i++ { 335 p := randomVec(rnd) 336 got := Gradient(p, step, test.field) 337 want := test.gradient(p) 338 if !vecApproxEqual(got, want, tol) { 339 t.Errorf("result out of tolerance. got %v, want %v", got, want) 340 } 341 } 342 } 343 } 344 345 func vecDense(v Vec) *mat.VecDense { 346 return mat.NewVecDense(3, []float64{v.X, v.Y, v.Z}) 347 } 348 349 func vec(v mat.VecDense) Vec { 350 if v.Len() != 3 { 351 panic(mat.ErrShape) 352 } 353 return Vec{v.AtVec(0), v.AtVec(1), v.AtVec(2)} 354 } 355 356 func vecIsNaN(v Vec) bool { 357 return math.IsNaN(v.X) && math.IsNaN(v.Y) && math.IsNaN(v.Z) 358 } 359 360 func vecIsNaNAny(v Vec) bool { 361 return math.IsNaN(v.X) || math.IsNaN(v.Y) || math.IsNaN(v.Z) 362 } 363 364 func vecEqual(a, b Vec) bool { 365 if vecIsNaNAny(a) || vecIsNaNAny(b) { 366 return vecIsNaN(a) && vecIsNaN(b) 367 } 368 return a == b 369 } 370 371 func vecApproxEqual(a, b Vec, tol float64) bool { 372 if vecIsNaNAny(a) || vecIsNaNAny(b) { 373 return vecIsNaN(a) && vecIsNaN(b) 374 } 375 return scalar.EqualWithinAbs(a.X, b.X, tol) && 376 scalar.EqualWithinAbs(a.Y, b.Y, tol) && 377 scalar.EqualWithinAbs(a.Z, b.Z, tol) 378 }