google.golang.org/grpc@v1.62.1/internal/grpcsync/callback_serializer.go (about) 1 /* 2 * 3 * Copyright 2022 gRPC authors. 4 * 5 * Licensed under the Apache License, Version 2.0 (the "License"); 6 * you may not use this file except in compliance with the License. 7 * You may obtain a copy of the License at 8 * 9 * http://www.apache.org/licenses/LICENSE-2.0 10 * 11 * Unless required by applicable law or agreed to in writing, software 12 * distributed under the License is distributed on an "AS IS" BASIS, 13 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14 * See the License for the specific language governing permissions and 15 * limitations under the License. 16 * 17 */ 18 19 package grpcsync 20 21 import ( 22 "context" 23 24 "google.golang.org/grpc/internal/buffer" 25 ) 26 27 // CallbackSerializer provides a mechanism to schedule callbacks in a 28 // synchronized manner. It provides a FIFO guarantee on the order of execution 29 // of scheduled callbacks. New callbacks can be scheduled by invoking the 30 // Schedule() method. 31 // 32 // This type is safe for concurrent access. 33 type CallbackSerializer struct { 34 // done is closed once the serializer is shut down completely, i.e all 35 // scheduled callbacks are executed and the serializer has deallocated all 36 // its resources. 37 done chan struct{} 38 39 callbacks *buffer.Unbounded 40 } 41 42 // NewCallbackSerializer returns a new CallbackSerializer instance. The provided 43 // context will be passed to the scheduled callbacks. Users should cancel the 44 // provided context to shutdown the CallbackSerializer. It is guaranteed that no 45 // callbacks will be added once this context is canceled, and any pending un-run 46 // callbacks will be executed before the serializer is shut down. 47 func NewCallbackSerializer(ctx context.Context) *CallbackSerializer { 48 cs := &CallbackSerializer{ 49 done: make(chan struct{}), 50 callbacks: buffer.NewUnbounded(), 51 } 52 go cs.run(ctx) 53 return cs 54 } 55 56 // Schedule adds a callback to be scheduled after existing callbacks are run. 57 // 58 // Callbacks are expected to honor the context when performing any blocking 59 // operations, and should return early when the context is canceled. 60 // 61 // Return value indicates if the callback was successfully added to the list of 62 // callbacks to be executed by the serializer. It is not possible to add 63 // callbacks once the context passed to NewCallbackSerializer is cancelled. 64 func (cs *CallbackSerializer) Schedule(f func(ctx context.Context)) bool { 65 return cs.callbacks.Put(f) == nil 66 } 67 68 func (cs *CallbackSerializer) run(ctx context.Context) { 69 defer close(cs.done) 70 71 // TODO: when Go 1.21 is the oldest supported version, this loop and Close 72 // can be replaced with: 73 // 74 // context.AfterFunc(ctx, cs.callbacks.Close) 75 for ctx.Err() == nil { 76 select { 77 case <-ctx.Done(): 78 // Do nothing here. Next iteration of the for loop will not happen, 79 // since ctx.Err() would be non-nil. 80 case cb := <-cs.callbacks.Get(): 81 cs.callbacks.Load() 82 cb.(func(context.Context))(ctx) 83 } 84 } 85 86 // Close the buffer to prevent new callbacks from being added. 87 cs.callbacks.Close() 88 89 // Run all pending callbacks. 90 for cb := range cs.callbacks.Get() { 91 cs.callbacks.Load() 92 cb.(func(context.Context))(ctx) 93 } 94 } 95 96 // Done returns a channel that is closed after the context passed to 97 // NewCallbackSerializer is canceled and all callbacks have been executed. 98 func (cs *CallbackSerializer) Done() <-chan struct{} { 99 return cs.done 100 }