google.golang.org/grpc@v1.62.1/internal/wrr/random.go (about) 1 /* 2 * 3 * Copyright 2019 gRPC authors. 4 * 5 * Licensed under the Apache License, Version 2.0 (the "License"); 6 * you may not use this file except in compliance with the License. 7 * You may obtain a copy of the License at 8 * 9 * http://www.apache.org/licenses/LICENSE-2.0 10 * 11 * Unless required by applicable law or agreed to in writing, software 12 * distributed under the License is distributed on an "AS IS" BASIS, 13 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14 * See the License for the specific language governing permissions and 15 * limitations under the License. 16 */ 17 18 package wrr 19 20 import ( 21 "fmt" 22 "sort" 23 24 "google.golang.org/grpc/internal/grpcrand" 25 ) 26 27 // weightedItem is a wrapped weighted item that is used to implement weighted random algorithm. 28 type weightedItem struct { 29 item any 30 weight int64 31 accumulatedWeight int64 32 } 33 34 func (w *weightedItem) String() string { 35 return fmt.Sprint(*w) 36 } 37 38 // randomWRR is a struct that contains weighted items implement weighted random algorithm. 39 type randomWRR struct { 40 items []*weightedItem 41 // Are all item's weights equal 42 equalWeights bool 43 } 44 45 // NewRandom creates a new WRR with random. 46 func NewRandom() WRR { 47 return &randomWRR{} 48 } 49 50 var grpcrandInt63n = grpcrand.Int63n 51 52 func (rw *randomWRR) Next() (item any) { 53 if len(rw.items) == 0 { 54 return nil 55 } 56 if rw.equalWeights { 57 return rw.items[grpcrandInt63n(int64(len(rw.items)))].item 58 } 59 60 sumOfWeights := rw.items[len(rw.items)-1].accumulatedWeight 61 // Random number in [0, sumOfWeights). 62 randomWeight := grpcrandInt63n(sumOfWeights) 63 // Item's accumulated weights are in ascending order, because item's weight >= 0. 64 // Binary search rw.items to find first item whose accumulatedWeight > randomWeight 65 // The return i is guaranteed to be in range [0, len(rw.items)) because randomWeight < last item's accumulatedWeight 66 i := sort.Search(len(rw.items), func(i int) bool { return rw.items[i].accumulatedWeight > randomWeight }) 67 return rw.items[i].item 68 } 69 70 func (rw *randomWRR) Add(item any, weight int64) { 71 accumulatedWeight := weight 72 equalWeights := true 73 if len(rw.items) > 0 { 74 lastItem := rw.items[len(rw.items)-1] 75 accumulatedWeight = lastItem.accumulatedWeight + weight 76 equalWeights = rw.equalWeights && weight == lastItem.weight 77 } 78 rw.equalWeights = equalWeights 79 rItem := &weightedItem{item: item, weight: weight, accumulatedWeight: accumulatedWeight} 80 rw.items = append(rw.items, rItem) 81 } 82 83 func (rw *randomWRR) String() string { 84 return fmt.Sprint(rw.items) 85 }