google.golang.org/grpc@v1.62.1/resolver/manual/manual.go (about) 1 /* 2 * 3 * Copyright 2017 gRPC authors. 4 * 5 * Licensed under the Apache License, Version 2.0 (the "License"); 6 * you may not use this file except in compliance with the License. 7 * You may obtain a copy of the License at 8 * 9 * http://www.apache.org/licenses/LICENSE-2.0 10 * 11 * Unless required by applicable law or agreed to in writing, software 12 * distributed under the License is distributed on an "AS IS" BASIS, 13 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14 * See the License for the specific language governing permissions and 15 * limitations under the License. 16 * 17 */ 18 19 // Package manual defines a resolver that can be used to manually send resolved 20 // addresses to ClientConn. 21 package manual 22 23 import ( 24 "sync" 25 26 "google.golang.org/grpc/resolver" 27 ) 28 29 // NewBuilderWithScheme creates a new manual resolver builder with the given 30 // scheme. Every instance of the manual resolver may only ever be used with a 31 // single grpc.ClientConn. Otherwise, bad things will happen. 32 func NewBuilderWithScheme(scheme string) *Resolver { 33 return &Resolver{ 34 BuildCallback: func(resolver.Target, resolver.ClientConn, resolver.BuildOptions) {}, 35 UpdateStateCallback: func(error) {}, 36 ResolveNowCallback: func(resolver.ResolveNowOptions) {}, 37 CloseCallback: func() {}, 38 scheme: scheme, 39 } 40 } 41 42 // Resolver is also a resolver builder. 43 // It's build() function always returns itself. 44 type Resolver struct { 45 // BuildCallback is called when the Build method is called. Must not be 46 // nil. Must not be changed after the resolver may be built. 47 BuildCallback func(resolver.Target, resolver.ClientConn, resolver.BuildOptions) 48 // UpdateStateCallback is called when the UpdateState method is called on 49 // the resolver. The value passed as argument to this callback is the value 50 // returned by the resolver.ClientConn. Must not be nil. Must not be 51 // changed after the resolver may be built. 52 UpdateStateCallback func(err error) 53 // ResolveNowCallback is called when the ResolveNow method is called on the 54 // resolver. Must not be nil. Must not be changed after the resolver may 55 // be built. 56 ResolveNowCallback func(resolver.ResolveNowOptions) 57 // CloseCallback is called when the Close method is called. Must not be 58 // nil. Must not be changed after the resolver may be built. 59 CloseCallback func() 60 scheme string 61 62 // Fields actually belong to the resolver. 63 // Guards access to below fields. 64 mu sync.Mutex 65 CC resolver.ClientConn 66 // Storing the most recent state update makes this resolver resilient to 67 // restarts, which is possible with channel idleness. 68 lastSeenState *resolver.State 69 } 70 71 // InitialState adds initial state to the resolver so that UpdateState doesn't 72 // need to be explicitly called after Dial. 73 func (r *Resolver) InitialState(s resolver.State) { 74 r.lastSeenState = &s 75 } 76 77 // Build returns itself for Resolver, because it's both a builder and a resolver. 78 func (r *Resolver) Build(target resolver.Target, cc resolver.ClientConn, opts resolver.BuildOptions) (resolver.Resolver, error) { 79 r.BuildCallback(target, cc, opts) 80 r.mu.Lock() 81 defer r.mu.Unlock() 82 r.CC = cc 83 if r.lastSeenState != nil { 84 err := r.CC.UpdateState(*r.lastSeenState) 85 go r.UpdateStateCallback(err) 86 } 87 return r, nil 88 } 89 90 // Scheme returns the manual resolver's scheme. 91 func (r *Resolver) Scheme() string { 92 return r.scheme 93 } 94 95 // ResolveNow is a noop for Resolver. 96 func (r *Resolver) ResolveNow(o resolver.ResolveNowOptions) { 97 r.ResolveNowCallback(o) 98 } 99 100 // Close is a noop for Resolver. 101 func (r *Resolver) Close() { 102 r.CloseCallback() 103 } 104 105 // UpdateState calls CC.UpdateState. 106 func (r *Resolver) UpdateState(s resolver.State) { 107 r.mu.Lock() 108 defer r.mu.Unlock() 109 var err error 110 if r.CC == nil { 111 panic("cannot update state as grpc.Dial with resolver has not been called") 112 } 113 err = r.CC.UpdateState(s) 114 r.lastSeenState = &s 115 r.UpdateStateCallback(err) 116 } 117 118 // ReportError calls CC.ReportError. 119 func (r *Resolver) ReportError(err error) { 120 r.mu.Lock() 121 defer r.mu.Unlock() 122 if r.CC == nil { 123 panic("cannot report error as grpc.Dial with resolver has not been called") 124 } 125 r.CC.ReportError(err) 126 }