google.golang.org/grpc@v1.74.2/internal/grpcsync/event.go (about) 1 /* 2 * 3 * Copyright 2018 gRPC authors. 4 * 5 * Licensed under the Apache License, Version 2.0 (the "License"); 6 * you may not use this file except in compliance with the License. 7 * You may obtain a copy of the License at 8 * 9 * http://www.apache.org/licenses/LICENSE-2.0 10 * 11 * Unless required by applicable law or agreed to in writing, software 12 * distributed under the License is distributed on an "AS IS" BASIS, 13 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14 * See the License for the specific language governing permissions and 15 * limitations under the License. 16 * 17 */ 18 19 // Package grpcsync implements additional synchronization primitives built upon 20 // the sync package. 21 package grpcsync 22 23 import ( 24 "sync/atomic" 25 ) 26 27 // Event represents a one-time event that may occur in the future. 28 type Event struct { 29 fired atomic.Bool 30 c chan struct{} 31 } 32 33 // Fire causes e to complete. It is safe to call multiple times, and 34 // concurrently. It returns true iff this call to Fire caused the signaling 35 // channel returned by Done to close. If Fire returns false, it is possible 36 // the Done channel has not been closed yet. 37 func (e *Event) Fire() bool { 38 if e.fired.CompareAndSwap(false, true) { 39 close(e.c) 40 return true 41 } 42 return false 43 } 44 45 // Done returns a channel that will be closed when Fire is called. 46 func (e *Event) Done() <-chan struct{} { 47 return e.c 48 } 49 50 // HasFired returns true if Fire has been called. 51 func (e *Event) HasFired() bool { 52 return e.fired.Load() 53 } 54 55 // NewEvent returns a new, ready-to-use Event. 56 func NewEvent() *Event { 57 return &Event{c: make(chan struct{})} 58 }