zombiezen.com/go/lua@v0.0.0-20231013005828-290725fb9140/internal/lua54/ltablib.c (about)

     1  /*
     2  ** $Id: ltablib.c $
     3  ** Library for Table Manipulation
     4  ** See Copyright Notice in lua.h
     5  */
     6  
     7  #define ltablib_c
     8  #define LUA_LIB
     9  
    10  #include "lprefix.h"
    11  
    12  
    13  #include <limits.h>
    14  #include <stddef.h>
    15  #include <string.h>
    16  
    17  #include "lua.h"
    18  
    19  #include "lauxlib.h"
    20  #include "lualib.h"
    21  
    22  
    23  /*
    24  ** Operations that an object must define to mimic a table
    25  ** (some functions only need some of them)
    26  */
    27  #define TAB_R	1			/* read */
    28  #define TAB_W	2			/* write */
    29  #define TAB_L	4			/* length */
    30  #define TAB_RW	(TAB_R | TAB_W)		/* read/write */
    31  
    32  
    33  #define aux_getn(L,n,w)	(checktab(L, n, (w) | TAB_L), luaL_len(L, n))
    34  
    35  
    36  static int checkfield (lua_State *L, const char *key, int n) {
    37    lua_pushstring(L, key);
    38    return (lua_rawget(L, -n) != LUA_TNIL);
    39  }
    40  
    41  
    42  /*
    43  ** Check that 'arg' either is a table or can behave like one (that is,
    44  ** has a metatable with the required metamethods)
    45  */
    46  static void checktab (lua_State *L, int arg, int what) {
    47    if (lua_type(L, arg) != LUA_TTABLE) {  /* is it not a table? */
    48      int n = 1;  /* number of elements to pop */
    49      if (lua_getmetatable(L, arg) &&  /* must have metatable */
    50          (!(what & TAB_R) || checkfield(L, "__index", ++n)) &&
    51          (!(what & TAB_W) || checkfield(L, "__newindex", ++n)) &&
    52          (!(what & TAB_L) || checkfield(L, "__len", ++n))) {
    53        lua_pop(L, n);  /* pop metatable and tested metamethods */
    54      }
    55      else
    56        luaL_checktype(L, arg, LUA_TTABLE);  /* force an error */
    57    }
    58  }
    59  
    60  
    61  static int tinsert (lua_State *L) {
    62    lua_Integer pos;  /* where to insert new element */
    63    lua_Integer e = aux_getn(L, 1, TAB_RW);
    64    e = luaL_intop(+, e, 1);  /* first empty element */
    65    switch (lua_gettop(L)) {
    66      case 2: {  /* called with only 2 arguments */
    67        pos = e;  /* insert new element at the end */
    68        break;
    69      }
    70      case 3: {
    71        lua_Integer i;
    72        pos = luaL_checkinteger(L, 2);  /* 2nd argument is the position */
    73        /* check whether 'pos' is in [1, e] */
    74        luaL_argcheck(L, (lua_Unsigned)pos - 1u < (lua_Unsigned)e, 2,
    75                         "position out of bounds");
    76        for (i = e; i > pos; i--) {  /* move up elements */
    77          lua_geti(L, 1, i - 1);
    78          lua_seti(L, 1, i);  /* t[i] = t[i - 1] */
    79        }
    80        break;
    81      }
    82      default: {
    83        return luaL_error(L, "wrong number of arguments to 'insert'");
    84      }
    85    }
    86    lua_seti(L, 1, pos);  /* t[pos] = v */
    87    return 0;
    88  }
    89  
    90  
    91  static int tremove (lua_State *L) {
    92    lua_Integer size = aux_getn(L, 1, TAB_RW);
    93    lua_Integer pos = luaL_optinteger(L, 2, size);
    94    if (pos != size)  /* validate 'pos' if given */
    95      /* check whether 'pos' is in [1, size + 1] */
    96      luaL_argcheck(L, (lua_Unsigned)pos - 1u <= (lua_Unsigned)size, 2,
    97                       "position out of bounds");
    98    lua_geti(L, 1, pos);  /* result = t[pos] */
    99    for ( ; pos < size; pos++) {
   100      lua_geti(L, 1, pos + 1);
   101      lua_seti(L, 1, pos);  /* t[pos] = t[pos + 1] */
   102    }
   103    lua_pushnil(L);
   104    lua_seti(L, 1, pos);  /* remove entry t[pos] */
   105    return 1;
   106  }
   107  
   108  
   109  /*
   110  ** Copy elements (1[f], ..., 1[e]) into (tt[t], tt[t+1], ...). Whenever
   111  ** possible, copy in increasing order, which is better for rehashing.
   112  ** "possible" means destination after original range, or smaller
   113  ** than origin, or copying to another table.
   114  */
   115  static int tmove (lua_State *L) {
   116    lua_Integer f = luaL_checkinteger(L, 2);
   117    lua_Integer e = luaL_checkinteger(L, 3);
   118    lua_Integer t = luaL_checkinteger(L, 4);
   119    int tt = !lua_isnoneornil(L, 5) ? 5 : 1;  /* destination table */
   120    checktab(L, 1, TAB_R);
   121    checktab(L, tt, TAB_W);
   122    if (e >= f) {  /* otherwise, nothing to move */
   123      lua_Integer n, i;
   124      luaL_argcheck(L, f > 0 || e < LUA_MAXINTEGER + f, 3,
   125                    "too many elements to move");
   126      n = e - f + 1;  /* number of elements to move */
   127      luaL_argcheck(L, t <= LUA_MAXINTEGER - n + 1, 4,
   128                    "destination wrap around");
   129      if (t > e || t <= f || (tt != 1 && !lua_compare(L, 1, tt, LUA_OPEQ))) {
   130        for (i = 0; i < n; i++) {
   131          lua_geti(L, 1, f + i);
   132          lua_seti(L, tt, t + i);
   133        }
   134      }
   135      else {
   136        for (i = n - 1; i >= 0; i--) {
   137          lua_geti(L, 1, f + i);
   138          lua_seti(L, tt, t + i);
   139        }
   140      }
   141    }
   142    lua_pushvalue(L, tt);  /* return destination table */
   143    return 1;
   144  }
   145  
   146  
   147  static void addfield (lua_State *L, luaL_Buffer *b, lua_Integer i) {
   148    lua_geti(L, 1, i);
   149    if (l_unlikely(!lua_isstring(L, -1)))
   150      luaL_error(L, "invalid value (%s) at index %I in table for 'concat'",
   151                    luaL_typename(L, -1), (LUAI_UACINT)i);
   152    luaL_addvalue(b);
   153  }
   154  
   155  
   156  static int tconcat (lua_State *L) {
   157    luaL_Buffer b;
   158    lua_Integer last = aux_getn(L, 1, TAB_R);
   159    size_t lsep;
   160    const char *sep = luaL_optlstring(L, 2, "", &lsep);
   161    lua_Integer i = luaL_optinteger(L, 3, 1);
   162    last = luaL_optinteger(L, 4, last);
   163    luaL_buffinit(L, &b);
   164    for (; i < last; i++) {
   165      addfield(L, &b, i);
   166      luaL_addlstring(&b, sep, lsep);
   167    }
   168    if (i == last)  /* add last value (if interval was not empty) */
   169      addfield(L, &b, i);
   170    luaL_pushresult(&b);
   171    return 1;
   172  }
   173  
   174  
   175  /*
   176  ** {======================================================
   177  ** Pack/unpack
   178  ** =======================================================
   179  */
   180  
   181  static int tpack (lua_State *L) {
   182    int i;
   183    int n = lua_gettop(L);  /* number of elements to pack */
   184    lua_createtable(L, n, 1);  /* create result table */
   185    lua_insert(L, 1);  /* put it at index 1 */
   186    for (i = n; i >= 1; i--)  /* assign elements */
   187      lua_seti(L, 1, i);
   188    lua_pushinteger(L, n);
   189    lua_setfield(L, 1, "n");  /* t.n = number of elements */
   190    return 1;  /* return table */
   191  }
   192  
   193  
   194  static int tunpack (lua_State *L) {
   195    lua_Unsigned n;
   196    lua_Integer i = luaL_optinteger(L, 2, 1);
   197    lua_Integer e = luaL_opt(L, luaL_checkinteger, 3, luaL_len(L, 1));
   198    if (i > e) return 0;  /* empty range */
   199    n = (lua_Unsigned)e - i;  /* number of elements minus 1 (avoid overflows) */
   200    if (l_unlikely(n >= (unsigned int)INT_MAX  ||
   201                   !lua_checkstack(L, (int)(++n))))
   202      return luaL_error(L, "too many results to unpack");
   203    for (; i < e; i++) {  /* push arg[i..e - 1] (to avoid overflows) */
   204      lua_geti(L, 1, i);
   205    }
   206    lua_geti(L, 1, e);  /* push last element */
   207    return (int)n;
   208  }
   209  
   210  /* }====================================================== */
   211  
   212  
   213  
   214  /*
   215  ** {======================================================
   216  ** Quicksort
   217  ** (based on 'Algorithms in MODULA-3', Robert Sedgewick;
   218  **  Addison-Wesley, 1993.)
   219  ** =======================================================
   220  */
   221  
   222  
   223  /* type for array indices */
   224  typedef unsigned int IdxT;
   225  
   226  
   227  /*
   228  ** Produce a "random" 'unsigned int' to randomize pivot choice. This
   229  ** macro is used only when 'sort' detects a big imbalance in the result
   230  ** of a partition. (If you don't want/need this "randomness", ~0 is a
   231  ** good choice.)
   232  */
   233  #if !defined(l_randomizePivot)		/* { */
   234  
   235  #include <time.h>
   236  
   237  /* size of 'e' measured in number of 'unsigned int's */
   238  #define sof(e)		(sizeof(e) / sizeof(unsigned int))
   239  
   240  /*
   241  ** Use 'time' and 'clock' as sources of "randomness". Because we don't
   242  ** know the types 'clock_t' and 'time_t', we cannot cast them to
   243  ** anything without risking overflows. A safe way to use their values
   244  ** is to copy them to an array of a known type and use the array values.
   245  */
   246  static unsigned int l_randomizePivot (void) {
   247    clock_t c = clock();
   248    time_t t = time(NULL);
   249    unsigned int buff[sof(c) + sof(t)];
   250    unsigned int i, rnd = 0;
   251    memcpy(buff, &c, sof(c) * sizeof(unsigned int));
   252    memcpy(buff + sof(c), &t, sof(t) * sizeof(unsigned int));
   253    for (i = 0; i < sof(buff); i++)
   254      rnd += buff[i];
   255    return rnd;
   256  }
   257  
   258  #endif					/* } */
   259  
   260  
   261  /* arrays larger than 'RANLIMIT' may use randomized pivots */
   262  #define RANLIMIT	100u
   263  
   264  
   265  static void set2 (lua_State *L, IdxT i, IdxT j) {
   266    lua_seti(L, 1, i);
   267    lua_seti(L, 1, j);
   268  }
   269  
   270  
   271  /*
   272  ** Return true iff value at stack index 'a' is less than the value at
   273  ** index 'b' (according to the order of the sort).
   274  */
   275  static int sort_comp (lua_State *L, int a, int b) {
   276    if (lua_isnil(L, 2))  /* no function? */
   277      return lua_compare(L, a, b, LUA_OPLT);  /* a < b */
   278    else {  /* function */
   279      int res;
   280      lua_pushvalue(L, 2);    /* push function */
   281      lua_pushvalue(L, a-1);  /* -1 to compensate function */
   282      lua_pushvalue(L, b-2);  /* -2 to compensate function and 'a' */
   283      lua_call(L, 2, 1);      /* call function */
   284      res = lua_toboolean(L, -1);  /* get result */
   285      lua_pop(L, 1);          /* pop result */
   286      return res;
   287    }
   288  }
   289  
   290  
   291  /*
   292  ** Does the partition: Pivot P is at the top of the stack.
   293  ** precondition: a[lo] <= P == a[up-1] <= a[up],
   294  ** so it only needs to do the partition from lo + 1 to up - 2.
   295  ** Pos-condition: a[lo .. i - 1] <= a[i] == P <= a[i + 1 .. up]
   296  ** returns 'i'.
   297  */
   298  static IdxT partition (lua_State *L, IdxT lo, IdxT up) {
   299    IdxT i = lo;  /* will be incremented before first use */
   300    IdxT j = up - 1;  /* will be decremented before first use */
   301    /* loop invariant: a[lo .. i] <= P <= a[j .. up] */
   302    for (;;) {
   303      /* next loop: repeat ++i while a[i] < P */
   304      while ((void)lua_geti(L, 1, ++i), sort_comp(L, -1, -2)) {
   305        if (l_unlikely(i == up - 1))  /* a[i] < P  but a[up - 1] == P  ?? */
   306          luaL_error(L, "invalid order function for sorting");
   307        lua_pop(L, 1);  /* remove a[i] */
   308      }
   309      /* after the loop, a[i] >= P and a[lo .. i - 1] < P */
   310      /* next loop: repeat --j while P < a[j] */
   311      while ((void)lua_geti(L, 1, --j), sort_comp(L, -3, -1)) {
   312        if (l_unlikely(j < i))  /* j < i  but  a[j] > P ?? */
   313          luaL_error(L, "invalid order function for sorting");
   314        lua_pop(L, 1);  /* remove a[j] */
   315      }
   316      /* after the loop, a[j] <= P and a[j + 1 .. up] >= P */
   317      if (j < i) {  /* no elements out of place? */
   318        /* a[lo .. i - 1] <= P <= a[j + 1 .. i .. up] */
   319        lua_pop(L, 1);  /* pop a[j] */
   320        /* swap pivot (a[up - 1]) with a[i] to satisfy pos-condition */
   321        set2(L, up - 1, i);
   322        return i;
   323      }
   324      /* otherwise, swap a[i] - a[j] to restore invariant and repeat */
   325      set2(L, i, j);
   326    }
   327  }
   328  
   329  
   330  /*
   331  ** Choose an element in the middle (2nd-3th quarters) of [lo,up]
   332  ** "randomized" by 'rnd'
   333  */
   334  static IdxT choosePivot (IdxT lo, IdxT up, unsigned int rnd) {
   335    IdxT r4 = (up - lo) / 4;  /* range/4 */
   336    IdxT p = rnd % (r4 * 2) + (lo + r4);
   337    lua_assert(lo + r4 <= p && p <= up - r4);
   338    return p;
   339  }
   340  
   341  
   342  /*
   343  ** Quicksort algorithm (recursive function)
   344  */
   345  static void auxsort (lua_State *L, IdxT lo, IdxT up,
   346                                     unsigned int rnd) {
   347    while (lo < up) {  /* loop for tail recursion */
   348      IdxT p;  /* Pivot index */
   349      IdxT n;  /* to be used later */
   350      /* sort elements 'lo', 'p', and 'up' */
   351      lua_geti(L, 1, lo);
   352      lua_geti(L, 1, up);
   353      if (sort_comp(L, -1, -2))  /* a[up] < a[lo]? */
   354        set2(L, lo, up);  /* swap a[lo] - a[up] */
   355      else
   356        lua_pop(L, 2);  /* remove both values */
   357      if (up - lo == 1)  /* only 2 elements? */
   358        return;  /* already sorted */
   359      if (up - lo < RANLIMIT || rnd == 0)  /* small interval or no randomize? */
   360        p = (lo + up)/2;  /* middle element is a good pivot */
   361      else  /* for larger intervals, it is worth a random pivot */
   362        p = choosePivot(lo, up, rnd);
   363      lua_geti(L, 1, p);
   364      lua_geti(L, 1, lo);
   365      if (sort_comp(L, -2, -1))  /* a[p] < a[lo]? */
   366        set2(L, p, lo);  /* swap a[p] - a[lo] */
   367      else {
   368        lua_pop(L, 1);  /* remove a[lo] */
   369        lua_geti(L, 1, up);
   370        if (sort_comp(L, -1, -2))  /* a[up] < a[p]? */
   371          set2(L, p, up);  /* swap a[up] - a[p] */
   372        else
   373          lua_pop(L, 2);
   374      }
   375      if (up - lo == 2)  /* only 3 elements? */
   376        return;  /* already sorted */
   377      lua_geti(L, 1, p);  /* get middle element (Pivot) */
   378      lua_pushvalue(L, -1);  /* push Pivot */
   379      lua_geti(L, 1, up - 1);  /* push a[up - 1] */
   380      set2(L, p, up - 1);  /* swap Pivot (a[p]) with a[up - 1] */
   381      p = partition(L, lo, up);
   382      /* a[lo .. p - 1] <= a[p] == P <= a[p + 1 .. up] */
   383      if (p - lo < up - p) {  /* lower interval is smaller? */
   384        auxsort(L, lo, p - 1, rnd);  /* call recursively for lower interval */
   385        n = p - lo;  /* size of smaller interval */
   386        lo = p + 1;  /* tail call for [p + 1 .. up] (upper interval) */
   387      }
   388      else {
   389        auxsort(L, p + 1, up, rnd);  /* call recursively for upper interval */
   390        n = up - p;  /* size of smaller interval */
   391        up = p - 1;  /* tail call for [lo .. p - 1]  (lower interval) */
   392      }
   393      if ((up - lo) / 128 > n) /* partition too imbalanced? */
   394        rnd = l_randomizePivot();  /* try a new randomization */
   395    }  /* tail call auxsort(L, lo, up, rnd) */
   396  }
   397  
   398  
   399  static int sort (lua_State *L) {
   400    lua_Integer n = aux_getn(L, 1, TAB_RW);
   401    if (n > 1) {  /* non-trivial interval? */
   402      luaL_argcheck(L, n < INT_MAX, 1, "array too big");
   403      if (!lua_isnoneornil(L, 2))  /* is there a 2nd argument? */
   404        luaL_checktype(L, 2, LUA_TFUNCTION);  /* must be a function */
   405      lua_settop(L, 2);  /* make sure there are two arguments */
   406      auxsort(L, 1, (IdxT)n, 0);
   407    }
   408    return 0;
   409  }
   410  
   411  /* }====================================================== */
   412  
   413  
   414  static const luaL_Reg tab_funcs[] = {
   415    {"concat", tconcat},
   416    {"insert", tinsert},
   417    {"pack", tpack},
   418    {"unpack", tunpack},
   419    {"remove", tremove},
   420    {"move", tmove},
   421    {"sort", sort},
   422    {NULL, NULL}
   423  };
   424  
   425  
   426  LUAMOD_API int luaopen_table (lua_State *L) {
   427    luaL_newlib(L, tab_funcs);
   428    return 1;
   429  }
   430